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Set: Classic
Type: Spell
Class: Hunter
Rarity: Rare
Cost: 2 Mana icon.png
Abilities: Destroy, Draw cards
Tags: Stealth-related, Secret-related

All minions lose Stealth. Destroy all enemy Secrets. Draw a card.

Not only does it reveal your enemies, but its also great for parties!

See this card on Hearthpwn

Flare is a rare hunter spell card, from the Classic set.

How to get[edit]

Flare can be obtained through Classic card packs, through crafting, or as an arena reward.

Card Crafting cost Disenchanting
Flare 100 20
Golden Flare 800 100


Flare is a card with devastating effects in the right situation. Against the Mage, Hunter and Paladin, Flare's unique ability to destroy Secrets can cripple their strategy. It can also be use pre-emptively if going for the kill with a large minion to prevent the use of defensive secrets such as Ice Block, Eye for an Eye and Misdirection. However, note that a Mage's Counterspell that was already placed will trigger on the Flare, and can protect their other placed Secrets.

Flare also has the ability to remove Stealth. This mechanic is most used against Rogues, countering their defence of key minions such as Gadgetzan Auctioneer. Numerous neutral minions with Stealth see frequent play as well, such as Shade of Naxxramas.


Flare is a hunter ability from World of Warcraft which allows the hunter to fire a small flare into a targeted area. The flare remains for 20 seconds, during which time it will expose any hidden, stealthed or invisible targets within 10 yards. Although it has no destructive abilities, like in Hearthstone Flare is the bane of anyone relying on secrets and concealment, and is one of the only ways to counteract these effects.


Tyler Walpole

Patch changes[edit]