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For cards that destroy other cards in the hand and deck, see Remove from game.

Destroying a minion, weapon, or location removes it from play. Only minions and locations currently on the battlefield and weapons that are currently equipped can be destroyed. Discarding a card removes it directly from the player's hand and from the game, but does not destroy it. The destruction of a minion is often referred to as 'killing' or 'dying'. Destroying the enemy hero will conclude the match. The exception to this is Blackrock MountainMajordomo Executus.

Destroy effects are effects which directly destroy a minion, hero, weapon, Secret, or location removing it from play regardless of its stats and enchantments, and without dealing damage to it.

Destruction[]

Cards can be destroyed in several ways. Regardless of the method used, the results are the same.

  • Minions and heroes can be destroyed by reducing their Health to 0
  • Weapons can be destroyed by reducing their Durability to 0, or by equipping another weapon
  • Cards of any type can be destroyed using appropriate destroy effects
  • Attempting to return a minion to the controlling player's hand when the player already has 10 cards in their hand will destroy that minion[1]
  • Secrets can be destroyed through attempting to gain a second copy of a specific Secret.
  • Locations can be destroyed by reducing their Durability to 0, or by cards that specifically destroy locations, such as Murder at Castle NathriaDemolition Renovator.

Consequences[]

Notes[]

  • Technically, "destroying" a card refers to removing it from play while it is in the Play Zone - the battlefield for minions, or the weapon slot for weapons. Removing a card from play while it is in the hand results in the card being removed from hand (not to be confused with discarding), while removing it from play while it is in the deck results in a remove from deck effect. Note that attempting to move to a full zone will result in the card being removed from play with consequences matching its current zone.
    • Certain effects only come into play when the minion has been destroyed or killed - that is, specifically removed from the Play Zone. For example, Deathrattles will only activate when destroyed, not when discarded or removed from other zones. Likewise, cards destroyed through overdraw are not considered to have died, and therefore will not be summoned by Blackrock MountainResurrect.[2]

Destroy effects[]

Notes[]

Cards that destroy[]

For Wild format listings, see Destroy/Wild format
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TID 713
TTN 932
CORE CS2 108
TID 078
CORE GIL 801
MAW 023
MAW 001
JAM 008
CORE NEW1 021
TSC 939
RLK 117
MAW 019
RLK 125
CORE EX1 622
RLK 536
RLK 087
TTN 731
CORE EX1 617
MAW 002
ETC 534
TTN 754
CORE SW 072
RLK 900
ETC 305
REV 239
CORE CS2 076
CORE EX1 005
NX2 020
NX2 036
REV 023
CORE OG 254
TTN 483
CORE EX1 197
CORE EX1 309
CORE EX1 002
RLK 537
CORE EX1 407
REV 252
RLK 658
REV 251
RLK 591
JAM 029
MAW 033
NX2 037
RLK 071
ETC 099
TSC 962
REV 514
TID 711
RLK 741
TTN 737
CORE EX1 312
TSC 209
REV 017
CS3 036
RLK 911
MAW 034

Cards that destroy specific targets[]

Destroy effects can be categorized by which types of targets they destroy.

Minions[]

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DREAM 05
TTN 737t
CORE CS2 108
TID 078
CORE GIL 801
JAM 008
CORE NEW1 021
MAW 019
RLK 125
CORE EX1 622
RLK 087
CORE EX1 617
RLK 570t2
MAW 002
ETC 534
RLK 570t4t1
RLK 570tt4
RLK 570t2t2
RLK 570t2t1
TTN 754
ETC 305
REV 239
CORE CS2 076
CORE EX1 005
NX2 020
NX2 036
TTN 483
CORE EX1 197
CORE EX1 309
CORE EX1 002
CORE EX1 407
REV 252
REV 252t
RLK 658
REV 251
MAW 033
NX2 037
RLK 071
ETC 099
TID 711
RLK 741
TTN 737
CORE EX1 312
REV 017
REV 017t
RLK 911

Minions that self-destroy[]

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TID 713
HERO 11bpt
RLK 117
TTN 731
ETC 534
RLK 900

Weapons[]

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TSC 939
CORE SW 072

Secrets[]

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CORE OG 254

Mana Crystals[]

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JAM 029

Hero[]

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NX2 034t
RLK 591
NX2 034t1
NX2 034t2

Locations[]

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REV 023

Related cards[]

For Wild format listings, see Destroy/Wild format

The below cards have synergy with minion death.

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RLK 812
ETC 109
RLK 538
CORE BT 427
RLK 034
NX2 019
CORE EX1 302
CORE EX1 391
RLK 123
CORE LOOT 204
TTN 454
TSC 929
RLK 025
MAW 019
RLK 116
RLK 956
RLK 018
RLK 572
REV 939
ETC 410
RLK 056
TSC 056
RLK 121
CORE BT 117
TTN 859
TTN 460
RLK 834
ETC 107
RLK 012
RLK 552
CORE BT 355
RLK 813
TTN 467
ETC 316
RLK 829
ETC 400
RLK 529
ETC 108
MAW 012
MAW 012t
ETC 428
RLK 035
RLK 832
RLK 531
REV 372
RLK 815
TTN 855
TTN 855t
NX2 034t
REV 840
MAW 011
ETC 082
NX2 034t1
RLK 652
NX2 034t2
CORE DAL 721
RLK 086
TSC 639
REV 843
TTN 857
RLK 741
ETC 208
RLK 913
CS3 036

Trivia[]

References[]

 
  1. Hearth Trolden (2014-07-09). Funny and Lucky Moments - Hearthstone - Ep. 53
  2. Tested by jerodast on 9-8-2015: Without ever letting a friendly minion die, allowed hand to grow to 10 cards, and then overdrew two minions. Played Resurrect; no minion was summoned.
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