Defender of Argus

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Defender of Argus
Defender of Argus(542).png
Defender of Argus(542) Gold.png
Set: Expert
Type: Minion
Rarity: Rare
Cost: 4 Mana icon.png
Attack: 2 Attack icon.png
Health: 3 Health icon.png
Abilities: Battlecry, Taunt
Tags: Positional effect

Battlecry: Give adjacent minions +1/+1 and Taunt.

You wouldn’t think that Argus would need this much defending. But it does.

See this card on Hearthpwn

Defender of Argus is a rare neutral minion card.

How to get[edit]

Defender of Argus can be obtained through expert card packs, through crafting, or as an arena reward.

Card Crafting cost Disenchanting
Defender of Argus 100 20
Golden Defender of Argus 800 100


While the Defender of Argus has very mediocre stats for its cost, the powerful Battlecry more than makes up for this by reshaping the board upon play. Extra points in Attack are always welcome, but creating a double defence from enemy attack will force your opponent to re-assess their strategy. This is especially effective against "aggro" decks who will have to sacrifice additional cards and minions to break through the Taunt.

Note that if the Defender of Argus gives Taunt to a minion in Stealth, the Taunt ability will only become active once the minion has left Stealth.


My shield, for Argus!
Into the breach!


The Defender of Argus is based on members of the draenei organization the Hand of Argus, first encountered in the Burning Crusade expansion for World of Warcraft.

From Wowpedia:

The Hand of Argus is an organization of draenei paladins and vindicators that serve as the primary military and police force of the Exodar. Their presence is strongest in Bloodmyst Isle, where the greatest of the corruption on the Azuremyst Isles has taken hold.

The Hand of Argus is led by the Triumvirate of the Hand — Vindicators Boros, Kuros and Aesom. They are stationed in Blood Watch on Bloodmyst Isle. However, despite remaining mostly on Bloodmyst Isle, the Hand's agents have been seen in Ashenvale and Nagrand.


Alex Horley Orlandelli


Defender of Argus (full art)

Patch changes[edit]

  • Patch (2014-1-16): Now a 2/3 (down from 3/3).
  • Previously: Battlecry: Give adjacent minions +1/+1 and Taunt. [4 mana, 3 attack, 3 health, rare]