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A Loot Hoarder displaying the Deathrattle icon

Deathrattle is an ability where the stated effect occurs when the minion or weapon is destroyed. Cards with Deathrattle appear with a skull and crossbones when in play.

Notes[edit | edit source]

  • Minions may benefit from multiple Deathrattles at the same time. As with all abilities, Deathrattle can be removed from minions with Silences.
  • Deathrattle effects occur after battle damage has been calculated and minions destroyed. Additional effects caused by damaging spells such as Bane of Doom will also take place before any Deathrattles.
  • Like triggered effects, players cannot choose the targets of Deathrattles. While the developers' policy is to explicitly state when a visible target of a Deathrattle is random, this may in some cases be left unstated, in order to simplify the card text.

Sequence of events[edit | edit source]

An equipped Death's Bite displaying the Deathrattle icon
Main article: Advanced rulebook

Deathrattles and death-related effects take place after damage has been exchanged and minions/weapons have been destroyed and removed from the board. This prevents Deathrattles from acting upon other minions which were destroyed in the same combat. It also prevents several simultaneous events from acting upon consequences of Deathrattles or other triggered events. The same is true for secrets and triggered effects which are activated from death, such as Duplicate and Cult Master, which are treated exactly the same as Deathrattles.

Note that all effects triggered from the death of a minion will play out in the order in which they were put into play, regardless of type of effect.[1] For example, if a mage plays Duplicate followed by Abomination, and the Abomination is then destroyed on the opponent's turn, the Duplicate will activate before the Abomination's own Deathrattle; while if the Abomination was played first, its Deathrattle will activate first, followed by the secret.[2][3] Deathrattles do not gain any special priority.

Note also that when multiple minions are killed simultaneously, their deaths will be resolved one at a time, in the order in which they entered play.

Once all destroyed minions have been removed from the board, each death will be resolved, including the activation of any death-related effects - this includes the minion's own Deathrattle, triggered effects such as Cult Master, and Secrets such as Duplicate. Resolution takes place one minion at a time, in order in which the minions entered play. As each death is resolved, all eligible triggered events will play out in the order in which the effect entered play, including the minion's own Deathrattle, Secrets and other effects. Each effect will play out individually and resolve, before the next activates. Once all related effects have played out for the minion, the next simultaneous minion's death will begin to resolve.

For example, if a Sylvanas Windrunner attacks another Sylvanas Windrunner, destroying both minions, the Deathrattle of the Sylvanas which was summoned first will take place first, followed by the Deathrattle of the Sylvanas which was summoned second. Order of minion summoning can therefore be extremely significant.

For a more thorough explanation of Deathrattles and their interactions with other effects, see the Advanced rulebook.

Cards with Deathrattle[edit | edit source]

For Wild format listings, see Deathrattle/Wild format

This section lists all cards which possess or provide Deathrattle.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Mana Treant None Minion General Druid 2 2 2 Deathrattle: Gain an empty Mana Crystal. 
Backstreet Leper Common Minion General Any 3 3 1 Deathrattle: Deal 2 damage to the enemy hero. Quit playing games with his heart. And his fingers. And foot. It's rude.
Deadly Fork Common Minion General Rogue 3 3 2 Deathrattle: Add a 3/2 weapon to your hand. For a proper setting, place the deadly fork after the salad fork, but before the dinner fork.
Eggnapper Common Minion General Any 3 3 1 Deathrattle: Summon two 1/1 Raptors. Often misunderstood, it's just that he likes to use the eggs as pillows.
Fiery Bat Common Minion Beast Hunter 1 2 1 Deathrattle: Deal 1 damage to a random enemy. He'll always be our first.
Harvest Golem Common Minion Mech Any 3 2 3 Deathrattle: Summon a 2/1 Damaged Golem. "Overheat threshold exceeded. System failure. Wheat clog in port two. Shutting down."
Igneous Elemental Common Minion Elemental Any 3 2 3 Deathrattle: Add two 1/2 Elementals to your hand. We wanted to name him "Ingenious Elemental", but he just wasn't that bright.
Infested Tauren Common Minion General Any 4 2 3 Taunt. Deathrattle: Summon a 2/2 Slime. The Overmind and the Old Gods are surprisingly similar.
Jade Swarmer Common Minion General Rogue 2 1 1 Stealth, Deathrattle: Summon a Jade GolemHe's so good at swarming, he can swarm all by himself!
Kindly Grandmother Common Minion Beast Hunter 2 1 1 Deathrattle: Summon a 3/2 Big Bad Wolf. "Goodness! What… abundant drool you have."
Leper Gnome Common Minion General Any 1 1 1 Deathrattle: Deal 2 damage to the enemy hero. He really just wants to be your friend, but the constant rejection is starting to really get to him.
Loot Hoarder Common Minion General Any 2 2 1 Deathrattle: Draw a card. Always roll need.
Mistress of Mixtures Common Minion General Any 1 2 2 Deathrattle: Restore 4 Health to each hero. Her favorite mixture is cola and lime.
Polluted Hoarder Common Minion General Any 4 4 2 Deathrattle: Draw a card. Roll ‘greed’ OR THIS COULD HAPPEN TO YOU.
Possessed Villager Common Minion General Warlock 1 1 1 Deathrattle: Summon a 1/1 Shadowbeast. It's like a pinata! A lame disgusting horrific pinata.
Runic Egg Common Minion General Any 1 0 2 Deathrattle: Draw a card. Oh man! Runic omelettes are the best!
Sated Threshadon Common Minion Beast Any 7 5 7 Deathrattle: Summon three 1/1 Murlocs. Bet you can't eat just one murloc!
Shaky Zipgunner Common Minion General Hunter 3 3 3 Deathrattle: Give a random minion in your hand +2/+2. The Grimy Goons can get you any weapon you want but if you want it to not explode you gotta pay extra.
Shimmering Tempest Common Minion Elemental Mage 2 2 1 Deathrattle: Add a random Mage spell to your hand. HATES being summoned for Kirin Tor party lighting.
Soul of the Forest Common Spell Druid 4 Give your minions "Deathrattle: Summon a 2/2 Treant." "Reforestation" is suddenly a terrifying word.
Southsea Squidface Common Minion Pirate Rogue 4 4 4 Deathrattle: Give your weapon +2 Attack. Quick! Before I drown! Let me sharpen your sword for you.
Spawn of N'Zoth Common Minion General Any 3 2 2 Deathrattle: Give your minions +1/+1. Who's a cute widdle N'Zoth? You are! Yes you are! Yes you're the cutest widdle N'Zoth in the whole world!!!
Tentacle of N'Zoth Common Minion General Any 1 1 1 Deathrattle: Deal 1 damage to all minions. Because EVERYDAY is the Day of the Tentacle of N'zoth.
Tortollan Shellraiser Common Minion General Priest 4 2 6 Taunt
Deathrattle: Give a random friendly minion +1/+1. A hero... In a half-shell.
Volatile Elemental Common Minion Elemental Any 2 1 1 Deathrattle: Deal 3 damage to a random enemy minion. Currently in an anger management class with Raging Worgen, Grommash Hellscream, and The Angry Chicken. It isn't helping.
Zealous Initiate Common Minion General Any 1 1 1 Deathrattle: Give a random friendly minion +1/+1. Ok, Initiate. You need to settle down and do your job. In this case, that means die so someone else can get a minor buff.
Abomination Rare Minion General Any 5 4 4 Taunt. Deathrattle: Deal 2 damage to ALL characters. Abominations enjoy Fresh Meat and long walks on the beach.
Ancestral Spirit Rare Spell Shaman 2 Give a minion "Deathrattle: Resummon this minion." It was just a flesh wound.
Bomb Squad Rare Minion General Any 5 2 2 Battlecry: Deal 5 damage to an enemy minion. Deathrattle: Deal 5 damage to your hero. Please don't explode! Please don't explode! Please don't explode!
Corrupted Healbot Rare Minion Mech Any 5 6 6 Deathrattle: Restore 8 Health to the enemy hero. Not so much "corrupted" as "has terrible aim".
Cruel Dinomancer Rare Minion General Warlock 6 5 5 Deathrattle: Summon a random minion you discarded this game. As that old saying goes: "you don't get into dinomancing to make friends."
Crystalline Oracle Rare Minion Elemental Priest 1 1 1 Deathrattle: Copy a card from your opponent's deck and add it to your hand. Being made of light has its disadvantages, but at least it's always looking on the bright side.
Darkshire Librarian Rare Minion General Warlock 2 3 2 Battlecry: Discard a random card. Deathrattle: Draw a card. Do NOT be late with your overdue fines.
Devilsaur Egg Rare Minion General Any 3 0 3 Deathrattle: Summon a 5/5 Devilsaur. A key ingredient in all discerning Funnel Cake recipes.
Direhorn Hatchling Rare Minion Beast Warrior 5 3 6 Taunt
Shuffle a 6/9 Direhorn with Taunt into your deck. His mom could beat up your mom.
Infest Rare Spell Hunter 3 Give your minions "Deathrattle: Add a random Beast to your hand." The best part is the look on their face when you jump out of the cake! Err… corpse.
Infested Wolf Rare Minion Beast Hunter 4 3 3 Deathrattle: Summon two 1/1 Spiders. A little flea powder will fix that right up.
Journey Below Rare Spell Rogue 1 Discover a Deathrattle card. Don't stop believing there's something below.
Moat Lurker Rare Minion General Any 6 3 3 Battlecry: Destroy a minion. Deathrattle: Resummon it. He really enjoys lurking and gets a lot of job satisfaction out of it.
Raptor Hatchling Rare Minion Beast Hunter 1 2 1 Deathrattle: Shuffle a 4/3 Raptor into your deck. They’re just baby teeth. Lots and lots of baby teeth.
Savannah Highmane Rare Minion Beast Hunter 6 6 5 Deathrattle: Summon two 2/2 Hyenas. In the jungle, the mighty jungle, the lion gets slowly consumed by hyenas.
Selfless Hero Rare Minion General Paladin 1 2 1 Deathrattle: Give a random friendly minion Divine Shield"Don't worry about me… I'll just be here... under these tentacles."
Shifting Shade Rare Minion General Priest 4 4 3 Deathrattle: Copy a card from your opponent's deck and add it to your hand. Yeah, it's cooler in the shade, but you're also more likely to get JACKED.
Spikeridged Steed Rare Spell Paladin 6 Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon. What beats cavalry? Dinosaur cavalry.
Undercity Huckster Rare Minion General Rogue 2 2 2 Deathrattle: Add a random class card to your hand (from your opponent's class). Psst! Wanna buy a random class card (from your opponent's class)?
Giant Anaconda Epic Minion Beast Druid 7 5 3 Deathrattle: Summon a minion from your hand with 5 or more Attack. Must be something it ate.
Hammer of Twilight Epic Weapon Shaman 5 4 2 Deathrattle: Summon a 4/2 Elemental. Stop! It's Twlight Hammer time.
Meanstreet Marshal Epic Minion General Paladin 1 1 2 Deathrattle: If this minion has 2 or more Attack, draw a card. Remember, submit your bribes directly to the Marshal - it's the law!
Primalfin Champion Epic Minion Murloc Paladin 2 1 2 Deathrattle: Return any spells you cast on this minion to your hand. Sure, he'll return your stuff. OVER HIS DEAD BODY!
Rat Pack Epic Minion Beast Hunter 3 2 2 Deathrattle: Summon a number of 1/1 Rats equal to this minion's Attack. He's gonna do it his way.
Spirit Echo Epic Spell Shaman 4 Give your minions "Deathrattle: Return this to your hand." I guess you can say they’re… “soul survivors.”
Tentacles for Arms Epic Weapon Warrior 5 2 2 Deathrattle: Return this to your hand. That's right. Garrosh just slapped you to death with a tentacle.
Twilight Summoner Epic Minion General Any 4 1 1 Deathrattle: Summon a 5/5 Faceless Destroyer. If you strike him down, he shall become more powerful than you can possibly imagine.
Weasel Tunneler Epic Minion Beast Any 1 1 1 Deathrattle: Shuffle this minion into your opponent's deck. He's the reason the First Bank of Gadgetzan has steel floors.
Anomalus Legendary Minion Elemental Mage 8 8 6 Deathrattle: Deal 8 damage to all minions. That's short for "Anomnomnomnomalus".
Aya Blackpaw Legendary Minion General Druid, Rogue, Shaman 6 5 3 Battlecry and Deathrattle: Summon a Jade GolemThough young, Aya took over as the leader of Jade Lotus through her charisma and strategic acumen when her predecessor was accidentally crushed by a jade golem.
Bloodmage Thalnos Legendary Minion General Any 2 1 1 Spell Damage +1. Deathrattle: Draw a card. He's in charge of the Annual Scarlet Monastery Blood Drive!
Cairne Bloodhoof Legendary Minion General Any 6 4 5 Deathrattle: Summon a 4/5 Baine Bloodhoof. Cairne was killed by Garrosh, so... don't put this guy in a Warrior deck. It's pretty insensitive.
Deathwing, Dragonlord Legendary Minion Dragon Any 10 12 12 Deathrattle: Put all Dragons from your hand into the battlefield. To his credit, Deathwing really took to heart the feedback he was receiving that he needed to be "more of a team player".
Pyros Legendary Minion Elemental Mage 6 6 6 Deathrattle:Return this to your hand as a 10/10 that costs (10). 
Pyros Legendary Minion Elemental Mage 2 2 2 Deathrattle: Return this to your hand as a 6/6 that cost (6). If you strike her down, she shall become more powerful than you can possibly… well, she'll become a 6/6 anyways.
Sherazin, Corpse Flower Legendary Minion General Rogue 4 5 3 Deathrattle: Go dormant. Play 4 cards in a turn to revive this minion. A Tortollan gardener's worst nightmare.
Sylvanas Windrunner Legendary Minion General Any 6 5 5 Deathrattle: Take control of a random enemy minion. Sylvanas was turned into the Banshee Queen by Arthas, but he probably should have just killed her because it just pissed her off.
The Beast Legendary Minion Beast Any 6 9 7 Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent. He lives in Blackrock Mountain. He eats Gnomes. That's pretty much it.
Tirion Fordring Legendary Minion General Paladin 8 6 6 Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer. If you haven't heard the Tirion Fordring theme song, it's because it doesn't exist.
White Eyes Legendary Minion General Shaman 5 5 5 Taunt
Deathrattle: Shuffle 'The Storm Guardian' into your deck. My life for Aya!
Xaril, Poisoned Mind Legendary Minion General Rogue 4 3 2 Battlecry and Deathrattle: Add a random Toxin card to your hand. It's basically your own fault if you go around drinking weird green potions handed out by creepy mantid dudes.
Showing all 67 cards
Mana Treant(55494).png
Backstreet Leper(49697).png
Deadly Fork(42057).png
Fiery Bat(35214).png
Harvest Golem(386).png
Igneous Elemental(55559).png
Infested Tauren(33128).png
Jade Swarmer(49713).png
Kindly Grandmother(42020).png
Leper Gnome(513).png
Loot Hoarder(395).png
Mistress of Mixtures(49646).png
Polluted Hoarder(31111).png
Possessed Villager(33171).png
Runic Egg(42065).png
Sated Threshadon(55534).png
Shaky Zipgunner(49669).png
Shimmering Tempest(55561).png
Soul of the Forest(311).png
Southsea Squidface(35241).png
Spawn of N'Zoth(33137).png
Tentacle of N'Zoth(33130).png
Tortollan Shellraiser(55446).png
Volatile Elemental(55550).png
Zealous Initiate(35222).png
Ancestral Spirit(526).png
Bomb Squad(49696).png
Corrupted Healbot(31109).png
Cruel Dinomancer(55569).png
Crystalline Oracle(55461).png
Darkshire Librarian(35221).png
Devilsaur Egg(55567).png
Direhorn Hatchling(55524).png
Infested Wolf(35215).png
Journey Below(35194).png
Moat Lurker(42063).png
Raptor Hatchling(55502).png
Savannah Highmane(8).png
Selfless Hero(35245).png
Shifting Shade(35186).png
Spikeridged Steed(55516).png
Undercity Huckster(33135).png
Giant Anaconda(55546).png
Hammer of Twilight(33163).png
Meanstreet Marshal(49641).png
Primalfin Champion(55565).png
Rat Pack(49681).png
Spirit Echo(55514).png
Tentacles for Arms(33140).png
Twilight Summoner(33175).png
Weasel Tunneler(49758).png
Aya Blackpaw(49706).png
Bloodmage Thalnos(525).png
Cairne Bloodhoof(498).png
Deathwing, Dragonlord(33177).png
Sherazin, Corpse Flower(55457).png
Sylvanas Windrunner(33).png
The Beast(179).png
Tirion Fordring(391).png
White Eyes(49726).png
Xaril, Poisoned Mind(33139).png

Related cards[edit | edit source]

For Wild format listings, see Deathrattle/Wild format
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Forlorn Stalker Rare Minion General Hunter 3 4 2 Battlecry: Give all minions with Deathrattle in your hand +1/+1. He's going to leave the dying up to you, if that's cool.
Journey Below Rare Spell Rogue 1 Discover a Deathrattle card. Don't stop believing there's something below.
Terrorscale Stalker Rare Minion General Hunter 3 3 3 Battlecry: Trigger a friendly minion's DeathrattleLikes to scare his friends half to death.
Defias Cleaner Epic Minion General Any 6 5 7 Battlecry: Silence a minion with DeathrattleHis house cleaning service is quite thorough. Not a spot to be found... or any of your stuff!
Awaken the Makers Legendary Spell Priest 1 Quest: Summon 7 Deathrattle minions.
Reward: Amara, Warden of Hope. They keep hitting the Snooze button.
N'Zoth, the Corruptor Legendary Minion General Any 10 5 7 Battlecry: Summon your Deathrattle minions that died this game. Has not been able to get "Under the Sea" out of his head for like FIVE THOUSAND YEARS.
Princess Huhuran Legendary Minion Beast Hunter 5 6 5 Battlecry: Trigger a friendly minion's Deathrattle effect immediately. She flitters around Ahn'Qiraj dreaming of the day she will meet a sweet prince, whom she can lay thousands of eggs with.
Spiritsinger Umbra Legendary Minion General Any 4 3 4 After you summon a minion, trigger its Deathrattle effect. She sees the fate of anyone she meets, but it's always the same: dinosaur attack.
Showing all 8 cards
Forlorn Stalker(33181).png
Journey Below(35194).png
Terrorscale Stalker(55505).png
Defias Cleaner(49738).png
Awaken the Makers(52588).png
N'Zoth, the Corruptor(33134).png
Princess Huhuran(35188).png
Spiritsinger Umbra(55522).png

History[edit | edit source]

In the build-up to Curse of Naxxramas, the adventure's class cards were revealed to players one by one, many of which featured Deathrattle effects, with text that did not specify that the effects were randomly targeted. This led to widespread confusion over the function of the effects. In a special forum post, Ben Brode explained that by omitting the word 'random', card text could be shortened. By establishing the rule that Deathrattles were never targetable, the developers would not have to explicitly state this on each card, which could eventually allow for the development of more "strategically deep" card effects, due to having more card space in which to describe them, potentially otherwise a limiting factor. Brode stated that "setting expectations now that triggers never allow choices allows us to make cards that otherwise would have too much text",[4] explaining that the omission of explicit statements to this effect "lays the groundwork for shortening the text."[5]

However, in the face of player confusion and preference for random effects to be explicitly described as such, the policy was altered, and the word 'random' added to several Naxxramas cards.

Patch changes[edit | edit source]

  • Curse of Naxxramas logo.png Patch (2014-07-22): The order in which Deathrattle abilities resolve has been updated to be more consistent.

References[edit | edit source]

  1. Tested by User:Taohinton, 2015-02-07. Playing a Cult Master before or after a minion with Deathrattle, and then destroying the Deathrattle minion, will see the Cult Master's death-triggered effect activated before or after the minion's Deathrattle, respectively.
  2. Tested by User:Taohinton, 2015-02-07. Exactly as described: Played Duplicate followed by Abomination; the Abomination was then destroyed on the opponent's turn. The Duplicate activated first, before the Abomination's own Deathrattle.
  3. Tested by User:Taohinton, 2015-02-16/18. Various scenarios. For example: Played Clockwork Gnome then Avenge; opponent destroyed Gnome, Gnome's Deathrattle triggered before Avenge. Played Avenge then Abomination; opponent destroyed Abomination, Avenge triggered before Abomination's Deathrattle.
  4. Ben Brode on Twitter. (2014-05-14). 
  5. Ben Brode on Twitter. (2014-05-14).