Card set

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The card set interface

Card sets are categories into which obtainable cards are divided, reflecting how cards can be obtained, and determining whether they are eligible for use in Standard format. Card set does not otherwise affect gameplay in any way. For cards from expansions and adventures, the name of the card set matches the name of the content with which the card was released.

Card sets can be divided into several categories:

  • Basic cards are either automatically included in the player's collection from the start, or are gained through levelling the corresponding class to level 10. Golden versions are obtained through reaching higher levels with each class. Basic cards do not feature the colored gems found on other cards.
  • Expansion cards are those cards added through expansions or the Classic set, for example Goblins vs Gnomes, The Grand Tournament and Whispers of the Old Gods. Standard format expansion cards can be obtained through card packs of the corresponding set, as well as through crafting, as Arena rewards, or in their golden form through the Highest Rank Bonus chest. Wild format expansion cards can only be obtained through crafting.
  • Adventure cards are those cards added through adventures, for example Curse of Naxxramas, Blackrock Mountain, The League of Explorers and One Night in Karazhan. Standard format adventure cards can only be obtained through the corresponding adventure, with golden versions of each becoming craftable once the regular version has been obtained. Both regular and golden versions of Wild format adventure cards can be crafted without participating in the corresponding adventure.
  • Reward cards were previously obtained through completing special quests, but are now obtained through crafting, for the usual amounts.
  • Golden Promo cards are available only as part of the corresponding promotion, while non-golden versions of these cards are made available to craft at later dates.

For the purposes of the wiki, a hypothetical further set, boss cards, is used to categorise cards used by bosses, which while not collectible by players can still be encountered during play. Another, Tavern Brawl cards, is used to categorise cards provided as part of premade decks during certain Tavern Brawls; these are not collectible and do not feature outside of specific Tavern Brawl events.

Notes[edit | edit source]

  • The developers consider it important to keep cards from the Basic set relatively simple and their functions easy to understand.[1][2] This allows newer players to get to grips with the game's mechanics before being forced to grasp the subtleties of cards in the other sets. In at least one case this has caused the developers to significantly change the function of a card in development, due to new players finding the function's subtleties too confusing.[3]

Basic[edit | edit source]

Basic is the second largest card set with 150 cards, 133 of which are collectible. The vast majority of Basic cards are available to heroes of any class. There are 10 Basic cards exclusive to each class. Because of the nature of the game system, Hero Powers and even heroes themselves are also categorized as Basic cards, but do not count toward this total. Other miscellaneous cards such as The Coin are also considered Basic cards.

Roughly half of all Basic cards are of free rarity, and half common. There are no Basic cards above common rarity. All collectible free cards are Basic cards.

All neutral Basic cards are automatically included in players' collections. Half of all class-specific Basic cards are free and therefore known by heroes as soon as they are unlocked; the other half are common, and are gained by advancing those heroes in level. A new Basic card is granted for each of the first two levels reached, with the last Basic cards granted upon reaching level 10. All Basic cards are granted in pairs, enabling players to immediately include two of them in their deck if they so desire. Basic cards are considered uncraftable and cannot be crafted or disenchanted.

A golden version of each Basic card can be obtained by levelling a specific class of hero to a certain level. Raising a hero of the correct class to the required level will 'unlock' the card, granting the player two of the golden version of that card. However, golden cards are still considered uncraftable and cannot be disenchanted or crafted. While all class-specific golden Basic cards require a hero of the corresponding class to unlock, the required class for non-class-specific cards varies. Some non-class-specific cards have two possible classes.

A common misconception is that all Basic cards are free; half of all Basic cards are in fact common, but unlike other common cards do not feature a gem. As the only card set to affect a card's rarity gem, many assume that the lack of a gem reflects free rarity, when it actually reflects the Basic set. In the case of Basic class cards, the common rarity indicates that they must be obtained through levelling the hero, while for Basic neutral cards the free rarity indicates the cards made available to your hero in the tutorial, with the exception of Goldshire Footman, which is common.

For a full list of Basic cards, see Basic card list.

Examples[edit | edit source]

Sen'jin Shieldmasta(326).png
Truesilver Champion(293).png
Stonetusk Boar(76).png

Classic[edit | edit source]

Classic (formerly known as Expert) is the largest card set, with 303 cards, 245 of which are collectible. It features 135 collectible class cards (15 for each class) and 110 collectible neutral cards. Classic cards can be recognised by the distinctive swirl behind the card text, not found on other cards.

Classic cards may be common, rare, epic or legendary, and almost two thirds of all rare, epic and legendary cards are Classic cards.

Regular Classic cards can be obtained in three ways:

For a full list of Classic cards, see Classic card list.

Examples[edit | edit source]

Tirion Fordring(391).png
Argent Commander(463).png
Archmage Antonidas(220).png

Expansion cards[edit | edit source]

Main article: Expansion card

Card sets based on expansions are the largest sets after Classic and Basic, usually bringing around 130-150 new collectible cards.

Cards from Standard format expansions can be obtained through the same means as Classic cards:

Cards from Wild format expansions can only be obtained through crafting. Neither individual cards nor card packs are offered as rewards in the Arena, nor do they feature in the Highest Rank Bonus chest. Card packs for Wild format expansions are not available in the shop, although any card packs already obtained can still be opened as usual.

For information on specific expansion sets, see expansion pages, e.g., Whispers of the Old Gods.

Adventure cards[edit | edit source]

Main article: Adventure card

Card sets based on adventures are far smaller than most other card sets, usually bringing around 30-45 new collectible cards.

Cards from Standard format adventures can only be obtained through defeating the corresponding encounter in the adventure, which will grant regular copies of the card. Once the player has obtained the regular version, they then become able to craft and disenchant both regular and golden copies of that card.

Cards from Wild format adventures can still be obtained through defeating the corresponding encounters, but can also be crafted and disenchanted, regardless. Since Wild format adventures are not available in the shop, this allows players who did not purchase the adventure before it left Standard format to still obtain the related cards.

For information on specific adventure sets, see adventure pages, e.g., One Night in Karazhan.

Reward[edit | edit source]

Wild icon.png  This section contains information exclusive to Wild format.

Reward cards are cards that were originally earned through completing certain unique quests, as reward for specific in-game accomplishments. However, the associated quests have since been removed, and Reward cards are now obtained through crafting, for the usual amounts.

The current Reward cards are epic and legendary.

There are currently only 2 cards belonging to the Reward set, namely Old Murk-Eye and Captain's Parrot, both of which are shown below.

Cards[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Captain's Parrot Epic Minion Beast Any 2 1 1 Battlecry: Put a random Pirate from your deck into your hand. Pirates and Parrots go together like Virmen and Carrots.
Old Murk-Eye Legendary Minion Murloc Any 4 2 4 Charge. Has +1 Attack for each other Murloc on the battlefield. He's a legend among murlocs. "Mrghllghghllghg!", they say.
Showing all 2 cards
Captain's Parrot(559).png
Old Murk-Eye(217).png

Promo[edit | edit source]

Wild icon.png  This section contains information exclusive to Wild format.

Promo or Promotion cards are special cards awarded as part of specific promotions. The Promo set features 11 cards, 2 of which are collectible. Promo cards are notable for being the only card set not available in Arena picks.[4][5] Promo cards can be viewed in the collection by choosing 'Reward' - the two sets are filtered together.

Golden Promo cards are only available as part of the corresponding promotion. Once the promotion has ended, it is no longer possible to obtain golden versions of these cards. Regular versions of these cards are not initially available, but are made available to craft at a later date for the usual cost for their rarity. Golden Promo cards cannot be disenchanted, but regular versions can.

There are currently only a few cards belonging to the Promo set, namely the golden versions of Gelbin Mekkatorque, Elite Tauren Chieftain, and the uncollectible cards and minions they create.

Golden Gelbin Mekkatorque was offered as a reward for beta testers who helped test the in-game store by making a real-money transaction during the game's beta test. Golden Elite Tauren Chieftain was available exclusively as a reward for purchasing a ticket to Blizzcon 2013. The regular versions of both these cards can be crafted, but cannot be obtained through other means such as card packs.

Golden Promo cards are only available for a limited period, and only in exchange for spending often a reasonable sum of real money. For this reason, Promo cards are typically selected to not offer any substantial advantage to the owner, but rather to bring entertainment or RNG factors to the game. This prevents promotions from affecting players' success, and stops Promo cards from becoming required cards for higher level play, even if only until the regular versions become craftable.

This leads many players to consider most Promo cards to be weak or undesirable cards. However, if Promo cards were significantly useful in competitive play, their purchase (and accompanying fee) could be considered mandatory in order to compete with other players who had those cards, with players who had not participated in the promotion placed at a disadvantage. Likely for this very reason, Promo cards tend to focus on entertainment value rather than effectiveness.

Cards[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Elite Tauren Chieftain Legendary Minion General Any 5 5 5 Battlecry: Give both players the power to ROCK! (with a Power Chord card) He's looking for a drummer. The current candidates are: Novice Engineer, Sen'jin Shieldmasta', and Ragnaros the Firelord.
Gelbin Mekkatorque Legendary Minion General Any 6 6 6 Battlecry: Summon an AWESOME invention. He's the leader of the gnomes, and an incredible inventor. He's getting better, too; He turns things into chickens WAY less than he used to.
Showing all 2 cards
Elite Tauren Chieftain(682).png
Gelbin Mekkatorque(251).png
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Chicken Common Minion Beast Any 0 1 1 Hey Chicken! 
Emboldener 3000 Common Minion Mech Any 1 0 4 At the end of your turn, give a random minion +1/+1. 
Homing Chicken Common Minion Mech Any 1 0 1 At the start of your turn, destroy this minion and draw 3 cards. 
I Am Murloc Common Spell Any 4 Summon three, four, or five 1/1 Murlocs. 
Murloc Common Minion Murloc Any 1 1 1
Poultryizer Common Minion Mech Any 1 0 3 At the start of your turn, transform a random minion into a 1/1 Chicken. 
Power of the Horde Common Spell Any 4 Summon a random Horde Warrior. 
Repair Bot Common Minion Mech Any 1 0 3 At the end of your turn, restore 6 Health to a damaged character. 
Rogues Do It... Common Spell Any 4 Deal 4 damage. Draw a card. 
Showing all 9 cards
Emboldener 3000(240).png
Homing Chicken(423).png
I Am Murloc(714).png
Power of the Horde(717).png
Repair Bot(439).png
Rogues Do It...(716).png

Patch changes[edit | edit source]

  • Whispers of the Old Gods logo.png Patch (2016-04-24): Cards from the Reward set are no longer uncraftable. [This change was quickly reverted, before finally being reinstated in a hotfix on May 4.]
  • Blackrock Mountain logo.png Patch (2015-06-15):
    • Promo cards are now listed when viewing the reward set.
  • Goblins vs Gnomes logo.png Patch (2014-12-04):
    • The Expert card set has been renamed to “Classic”.

References[edit | edit source]

  1. Ben Brode on Twitter. (2014-09-14). 
  2. Ben Brode on Twitter. (2016-01-13). 
  3. Ben Brode on Twitter. (2014-09-12). 
  4. Ben Brode on Twitter. (2014-07-22). 
  5. Ben Brode on Twitter. (2015-01-25).