He always dreamed of coming down from the mountains and opening a noodle shop, but he never got the nerve.
How to get[edit | edit source]
Chillwind Yeti x 2 are automatically included in all players' collections.
Strategy[edit | edit source]
Chillwind Yeti is a solid 4/5, and while lacking any special abilities, finds a favourable position among the available minions. Its 4 Attack protects it from priests' Shadow Word: Pain and Shadow Word: Death, while its 5 Health frequently enables efficient trades and prevents one-hit kills by Flamestrikes. Because of its versatility and consistent cost efficiency, Chillwind Yeti is widely considered a strong choice for Arena and constructed play.
Alternatives include Sen'jin Shieldmasta, who has one point less Attack in exchange for the Taunt ability, Lost Tallstrider, a 5/4 Beast, and Ogre Magi, who has one point less Health in exchange for + 1 Spell Damage.
Lore[edit | edit source]
- Yetis are large, furry humanoid animals that usually live in or near caves. Some of the varieties in colder regions breathe ice breath. Yetis are skinnable, unlike most humanoids. Yetis can be found in Feralas, the Hillsbrad Foothills, Winterspring, and the Alterac Mountains. They can also be found in Northrend.
- Chillwind Point is a small rise on the far eastern edge of the Alterac Mountains region. It is dominated by a small, ancient troll ruin and named for the chill winds that sweep through the nearby ravine from the Western Plaguelands to the north. Chillwind Point is often mistaken for Chillwind Camp located just to the north, an Alliance outpost just inside the plaguelands. This pass was previously part of the kingdom of Lordaeron.