Big Game Hunter
Battlecry: Destroy a minion with an Attack of 7 or more.
Mere devilsaurs no longer excite him. Soon he'll be trying to catch Onyxia with only a dull Krol Blade.
How to get[edit | edit source]
Big Game Hunter can be obtained through Classic card packs, through crafting, or as an Arena reward. Golden Big Game Hunter can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.
|Big Game Hunter||400||100|
|Golden Big Game Hunter||1600||400|
Strategy[edit | edit source]
Big Game Hunter is a unique card in its ability to destroy an opposing large minion while simultaneously generating a useful minion. Big Game Hunter can remove the biggest threats in the game, from giants and legendary Dragons to Old Gods. All this happens while a 4/2 is being played onto the board, which is usually sacrificing one stat point to kill a large threat.
The deck that gets the most advantage out of Big Game Hunter are generally control decks. Don't use this in aggressive decks - if you actually need Big Game Hunter, you've probably losing already.
You should consider heavily whether you want to use Big Game Hunter instead of a class's normal removal. For example, Rogues and Warlocks can use Assassinate and Siphon Soul to destroy any minion regardless of their Attack, but without the minion generation. On the other hand, Warriors may prefer to use Execute because it costs less mana and works against almost all (damaged) minions. The same can be said for Hunters and Paladins with Hunter's Mark and Equality. Mage and Shaman get transformative cards Polymorph and Hex, and the transformation is often valuable in bypassing Deathrattles. Priests are actually an unlikely user of Big Game Hunter even though they are a complete control class. Shadow Word: Death beats Big Game Hunter because it can target 5 and 6 Attack minions, and Entomb can bypass Deathrattles while adding a new card to your deck.
Druids should be the first ones to seriously consider using Big Game Hunter in their control decks. Druids lack good single target removal of any kind, and even a 7 Attack limitation is still very well usable to kill minions.
It should be noted that many normal late game "finisher" cards are not 7 Attack or above, meaning that Big Game Hunter is useless against them. This includes but isn't limited to Ysera, Ancient of War (+5 Health and Taunt is almost always chosen), Archmage Antonidas, and Tirion Fordring.
Additionally, this card's unique Battlecry can be used with other cards or minions that increase an enemy minion Attack. For example, the player can play Cruel Taskmaster or Dark Iron Dwarf and grant an enemy minion +2 Attack, allowing the Big Game Hunter to destroy the buffed minion. However, it is not worth including cards such as Abusive Sergeant in a deck for the express purpose of this interaction.
Quotes[edit | edit source]
- I've got the beast in my sights!
Lore[edit | edit source]
This card refers to a series of quests from World of Warcraft, where the player is tasked by Hemet Nesingwary with hunting down rare or elusive animals. Since then, this neutral faction of beast hunters has made its way to the new lands unveiled with each expansion in order to hunt the dangerous beasts found there, while offering quests to players to do the same.
In the classic game, there were quests in Stranglethorn to hunt dangerous wild beasts for sport. They eventually chained to an elite boss tiger, that was difficult to solo at the time. In The Burning Crusade, a camp was introduced in Nagrand with new beast hunting quests; Wrath of the Lich King saw a new camp in Sholazar Basin; and Mists of Pandaria saw mighty beasts hunted in Valley of the Four Winds. Warlords of Draenor saw the Alliance and Horde inviting Nesingwary to the alternate universe Nagrand, however when they revealed his invitation was not to hunt wild game but rather the wolves of the Warsong clan, he refused, and consequently did not offer any quests.
Artist[edit | edit source]
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 126.96.36.19974 (2016-04-24): Cost increased from 3 to 5.
- Commentary: "Big Game Hunter represents an inexpensive source of removal that is packaged with a minion. It’s efficient enough that some Heroes with powerful Class-based removal cards choose to run the neutral Big Game Hunter. We’re increasing the cost of the card from 3 mana to 5 mana."