With the arrival of Whispers of the Old Gods and game formats, the wiki has switched over to Standard format.
The preferred format for new and advanced players alike, most card lists will from now on only show cards valid in Standard format, making it easier for readers to find the information they're looking for.
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Battlecry

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Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Mostly limited to minions, some weapons also have Battlecries.

Activation of Battlecries are indicated by a flash of light from beneath the minion or weapon.

Battlecries are and long have been the most common type of ability in Hearthstone, representing the simplest way for a minion to bring an additional effect into play, and featuring a large variety of different effects.

Notes[edit | edit source]

  • Battlecries do not activate if the card is brought into play by another card. For example, Alarm-o-Bot, Faceless Manipulator and Mirror Entity all place minions onto the board, but any Battlecries will not be activated.
  • Battlecries generally occur once, when the card is brought into play. Unlike some other buffs, these effects do not therefore rely on the casting minion staying alive, and cannot be removed by destroying it. For example, destroying Stormwind Champion will remove its bonus effect from any affected minions, whereas Shattered Sun Cleric's Battlecry, once granted, will not be removed by killing the Cleric. This means Battlecry minions are generally some of the less valuable minions once they have been played, since much of their point value lies in their Battlecry.
  • Order of play can be important. For example, if no other Murlocs are in play, playing Coldlight Seer, followed by Bluegill Warrior, will waste the Seer's Battlecry; while playing the Warrior first will allow it to benefit from the Seer's Battlecry.
  • Battlecries take place each time the minion is played by the player. Cards such as Ancient Brewmaster, which return a minion to your hand, can be used to benefit from a minion's Battlecry effect more than once.

Targeting[edit | edit source]

  • If a Battlecry requires a specific target, that target must be selected immediately after playing the minion. Many Battlecries require a specific type of target, such as a friendly minion or Beast, and cannot be targeted at other targets.
  • If a suitable target exists, the player must manually select it, even if there is no alternative target.
  • If no suitable target is available, the Battlecry simply will not occur.
  • While many Battlecries affect the Battlecry minion itself, targeted Battlecries cannot choose to target the possessing minion.
  • An appropriate target must be selected, if possible. In some cases, this means granting an advantageous buff to an enemy minion, or inconveniencing a friendly minion. This can be circumvented by careful assessment and control of the minions on the board, but is otherwise unavoidable. If no valid target exists, the Battlecry will not take effect, although any visual-audio effects will still be triggered.
  • While choosing a target, the player can choose to cancel the Battlecry. Doing so will actually reverse the summoning of the minion (which process has not actually occurred at that point, despite the display), something which is not normally possible. Note that if the Battlecry is unable to find a suitable target it will not activate, meaning the player will not get the chance to reverse the summoning.

Order of play[edit | edit source]

Strategy[edit | edit source]

  • It is a common strategy for players to use return effects (effects that return a minion to its owner's hand) on their own Battlecry minions in order to benefit from the effect again. The minions Ancient Brewmaster, Youthful Brewmaster and Kidnapper, as well as spells such as Shadowstep and Dream, and hostile actions such as Sap, can all be used for this purpose. This type of play is most effective when combined with minions with powerful Battlecries.
  • Brann Bronzebeard is the strongest Battlecry-specific synergy in the game, with the ability to activate any Battlecry twice. Note that in some cases this produces no significant extra effect, while in others the result can be quite undesirable.
  • Battlecry minions are often good targets for Recombobulator. This is because a positive Battlecry accounts for some of the minion's value, meaning that once the Battlecry has been activated, the remaining minion is often below par for its cost (although this is often untrue for minions with self-buffing Battlecries). Because of this when transforming a Battlecry minion the Recombobulator has a good chance of producing a stronger or more valuable minion.

Cards with Battlecry[edit | edit source]

For Wild format listings, see Battlecry/Wild format

The list of cards with Battlecry is quite extensive, and so is not listed visually, but can be explored through the table below.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Golden Monkey None Minion General Any 4 6 6 Taunt
Battlecry: Replace your hand and deck with Legendary minions. 
Houndmaster Free Minion General Hunter 4 4 3 Battlecry: Give a friendly Beast +2/+2 and Taunt"Who let the dogs out?" he asks. It's rhetorical.
Nightblade Free Minion General Any 5 4 4 Battlecry: Deal 3 damage to the enemy hero. Your face is the place you'd probably least like a dagger, and where rogues are most likely to deliver them.
Novice Engineer Free Minion General Any 2 1 1 Battlecry: Draw a card. "Half of this class will not graduate… since they'll have been turned to chickens." - Tinkmaster Overspark, teaching Gizmos 101.
Succubus Free Minion Demon Warlock 2 4 3 Battlecry: Discard a random card. Warlocks have it pretty good.
Voodoo Doctor Free Minion General Any 1 2 1 Battlecry: Restore 2 Health. Voodoo is an oft-misunderstood art. But it is art.
Abusive Sergeant Common Minion General Any 1 2 1 Battlecry: Give a minion +2 Attack this turn. ADD ME TO YOUR DECK, MAGGOT!
Acidic Swamp Ooze Common Minion General Any 2 3 2 Battlecry: Destroy your opponent's weapon. Oozes love Flamenco. Don't ask.
Ancient Brewmaster Common Minion General Any 4 5 4 Battlecry: Return a friendly minion from the battlefield to your hand. Most pandaren say his brew tastes like yak. But apparently that's a compliment.
Arathi Weaponsmith Common Minion General Warrior 4 3 3 Battlecry: Equip a 2/2 weapon. 50% off fist weapons, limited time only!
Argent Protector Common Minion General Paladin 2 2 2 Battlecry: Give a friendly minion Divine Shield"I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to."
Beckoner of Evil Common Minion General Any 2 2 3 Battlecry: Give your C'Thun +2/+2 (wherever it is). Here, Evil! C'mon boy!
Bilefin Tidehunter Common Minion Murloc Any 2 2 1 Battlecry: Summon a 1/1 Ooze with TauntBile actually makes for surprisingly sturdy fins.
Blackwing Corruptor Common Minion General Any 5 5 4 Battlecry: If you're holding a Dragon, deal 3 damage. He got his name when he gave Blackwing some comic books and rock & roll records.
Blackwing Technician Common Minion General Any 3 2 4 Battlecry: If you're holding a Dragon, gain +1/+1. This is who you go to when your Blackwing needs a tune up. Don't go to a cut rate Blackwing tune up shop!
Bloodsail Raider Common Minion Pirate Any 2 2 3 Battlecry: Gain Attack equal to the Attack of your weapon. "I only plunder on days that end in 'y'."
C'Thun's Chosen Common Minion General Any 4 4 2 Divine Shield. Battlecry: Give your C'Thun +2/+2 (wherever it is)He gave her a promise ring and everything.
Clockwork Knight Common Minion Mech Any 5 5 5 Battlecry: Give a friendly Mech +1/+1. It takes a lot to wind him up.
Cruel Taskmaster Common Minion General Warrior 2 2 2 Battlecry: Deal 1 damage to a minion and give it +2 Attack. "I'm going to need you to come in on Sunday." - Cruel Taskmaster
Cult Apothecary Common Minion General Any 5 4 4 Battlecry: For each enemy minion, restore 2 Health to your hero. Cults need pharmacists too.
Dark Arakkoa Common Minion General Druid 6 5 7 Taunt.
Battlecry: Give your C'Thun +3/+3 (wherever it is)There's a whole gradient of Arakkoa! This one is on the darker side.
Dark Iron Dwarf Common Minion General Any 4 4 4 Battlecry: Give a minion +2 Attack this turn. Guardians of Dark Iron Ore. Perhaps the most annoying ore, given where you have to forge it.
Dark Peddler Common Minion General Warlock 2 2 2 Battlecry: Discover a (1)-cost card. I'm offering you a bargain here! This amazing vacuum cleaner for your soul!
Darkscale Healer Common Minion General Any 5 4 5 Battlecry: Restore 2 Health to all friendly characters. Healing is just something she does in her free time. It's more of a hobby really.
Desert Camel Common Minion Beast Hunter 3 2 4 Battlecry: Put a 1-Cost minion from each deck into the battlefield. Dang. This card is sweet. Almost as sweet as Dessert Camel.
Dragonling Mechanic Common Minion General Any 4 2 4 Battlecry: Summon a 2/1 Mechanical Dragonling. She is still working on installing the rocket launcher add-on for Mr. Bitey.
Drakonid Crusher Common Minion Dragon Any 6 6 6 Battlecry: If your opponent has 15 or less Health, gain +3/+3. Drakonids were created to have all the bad parts of a dragon in the form of a humaniod. But, like, why?
Dread Infernal Common Minion Demon Warlock 6 6 6 Battlecry: Deal 1 damage to ALL other characters. "INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion
Earthen Ring Farseer Common Minion General Any 3 3 3 Battlecry: Restore 3 Health. He can see really far, and he doesn't use a telescope like those filthy pirates.
Elven Archer Common Minion General Any 1 1 1 Battlecry: Deal 1 damage. Don't bother asking her out on a date. She'll shoot you down.
Ethereal Conjurer Common Minion General Mage 5 6 3 Battlecry: Discover a spell. Despite the name, he's a solid conjurer.
Faceless Summoner Common Minion General Mage 6 5 5 Battlecry: Summon a random 3-Cost minion. They never get the recognition they deserve.
Fire Elemental Common Minion General Shaman 6 6 5 Battlecry: Deal 3 damage. He can never take a bath. Ewww.
Fireguard Destroyer Common Minion General Shaman 4 3 6 Battlecry: Gain 1-4 Attack. Overload: (1) Ragnaros interviews hundreds of Fire Elementals for the position of "Destroyer" but very few have what it takes.
Flame Imp Common Minion Demon Warlock 1 3 2 Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.
Flame Juggler Common Minion General Any 2 2 3 Battlecry: Deal 1 damage to a random enemy. At first he liked juggling chain saws, but then he thought, "Flames are better! Because FIRE!"
Fossilized Devilsaur Common Minion General Any 8 8 8 Battlecry: If you control a Beast, gain TauntThis was the only job he could get after the dinosaur theme park debacle.
Frost Elemental Common Minion General Any 6 5 5 Battlecry: Freeze a character. When a Water elemental and an Ice elemental love each other VERY much...
Frostwolf Warlord Common Minion General Any 5 4 4 Battlecry: Gain +1/+1 for each other friendly minion on the battlefield. The Frostwolves are locked in combat with the Stormpike Expedition over control of Alterac Valley. Every attempt at peace-talks has ended with Captain Galvangar killing the mediator.
Gadgetzan Jouster Common Minion General Any 1 1 2 Battlecry: Reveal a minion in each deck. If yours costs more, gain +1/+1. It's not HER fault you didn't put a spinning saw blade on your horse.
Gnomish Inventor Common Minion General Any 4 2 4 Battlecry: Draw a card. She's never quite sure what she's making, she just knows it's AWESOME!
Gorillabot A-3 Common Minion Mech Any 4 3 4 Battlecry: If you control another Mech, Discover a Mech. A-1 and A-2 went nuts, when they should have gone bolts.
Guardian of Kings Common Minion General Paladin 7 5 6 Battlecry: Restore 6 Health to your hero. Holy beings from the beyond are so cliché!
Hungry Dragon Common Minion Dragon Any 4 5 6 Battlecry: Summon a random 1-Cost minion for your opponent. Hungry Hungry Dragon is NOT a fun game.
Ironbeak Owl Common Minion Beast Any 3 2 1 Battlecry: Silence a minion. Their wings are silent but their screech is... whatever the opposite of silent is.
Ironforge Rifleman Common Minion General Any 3 2 2 Battlecry: Deal 1 damage. "Ready! Aim! Drink!"
Jeweled Scarab Common Minion Beast Any 2 1 1 Battlecry: Discover a (3)-Cost card. It's amazing what you can do with super glue!
Keeper of Uldaman Common Minion General Paladin 4 3 4 Battlecry: Set a minion's Attack and Health to 3. U da man! No, U da man!
King's Elekk Common Minion Beast Hunter 2 3 2 Battlecry: Reveal a minion in each deck. If yours costs more, draw it. Elekk jousting is AWESOME.
Lance Carrier Common Minion General Any 2 1 2 Battlecry: Give a friendly minion +2 Attack. Lance Carrier is an obscure entry level position in orcish armies. A mystery, since orcs don't generally use lances.
Mad Bomber Common Minion General Any 2 3 2 Battlecry: Deal 3 damage randomly split between all other characters. He's not really all that crazy, he is just not as careful with explosives as he should be.
Murloc Tidehunter Common Minion Murloc Any 2 2 1 Battlecry: Summon a 1/1 Murloc Scout. "Death will rise, from the tides!"
Museum Curator Common Minion General Priest 2 1 2 Battlecry: Discover a Deathrattle card. He is forever cursing the kids who climb on the rails and the evil archeologists who animate the exhibits.
N'Zoth's First Mate Common Minion Pirate Warrior 1 1 1 Battlecry: Equip a 1/3 Rusty Hook. Hates when N'Zoth yells "Ahoy Matey!!", but there's not really much he can do about it.
North Sea Kraken Common Minion General Any 9 9 7 Battlecry: Deal 4 damage. You have no idea how tired this guy is of being released.
Priestess of Elune Common Minion General Any 6 5 4 Battlecry: Restore 4 Health to your hero. If she threatens to "moon" you, it's not what you think.
Ravaging Ghoul Common Minion General Warrior 3 3 3 Battlecry: Deal 1 damage to all other minions. But goes by "Ravishing Ghoul" when he hits the club.
Razorfen Hunter Common Minion General Any 3 2 3 Battlecry: Summon a 1/1 Boar. Someone did mess with Tuskerr once. ONCE.
Refreshment Vendor Common Minion General Any 4 3 5 Battlecry: Restore 4 Health to each hero. Menu: Funnel cakes, carrots, popcorn, jormungar steaks. It's hard serving a diverse clientele.
Shattered Sun Cleric Common Minion General Any 3 3 2 Battlecry: Give a friendly minion +1/+1. They always have a spare flask of Sunwell Energy Drink™!
Silver Hand Knight Common Minion General Any 5 4 4 Battlecry: Summon a 2/2 Squire. It's good to be a knight. Less so to be one's squire.
Spellbreaker Common Minion General Any 4 4 3 Battlecry: Silence a minion. Spellbreakers can rip enchantments from magic-wielders. The process is painless and can be performed on an outpatient basis.
Spellslinger Common Minion General Mage 3 3 4 Battlecry: Add a random spell to each player's hand. Does he sling spells, or do his spells linger about. Who can say?
Stormpike Commando Common Minion General Any 5 4 2 Battlecry: Deal 2 damage. The Stormpike Commandos are demolition experts. They also bake a mean cupcake.
Temple Enforcer Common Minion General Priest 6 6 6 Battlecry: Give a friendly minion +3 Health. He also moonlights Thursday nights as a bouncer at the Pig and Whistle Tavern.
Tomb Spider Common Minion Beast Any 4 3 3 Battlecry: Discover a Beast. Less serious than its cousin, the Grave Spider.
Tuskarr Totemic Common Minion General Shaman 3 3 2 Battlecry: Summon ANY random Totem. Turns out the tuskarr aren't real choosy about their totems.
Twilight Flamecaller Common Minion General Mage 3 2 2 Battlecry: Deal 1 damage to all enemy minions Make sure you summon a Twilight Marshmallowcaller too! Mmmm Mmm Mmm!!
Twilight Geomancer Common Minion General Any 2 1 4 Taunt. Battlecry: Give your C'Thun Taunt (wherever it is)"Ok C'Thun, repeat after me: 'Your mother was a hamster.'"
Twilight Whelp Common Minion Dragon Priest 1 2 1 Battlecry: If you're holding a Dragon, gain +2 Health. The twilight whelps are basically magic-vampires. Despite this, they are not a reference to any popular series of novels.
Wildwalker Common Minion General Druid 4 4 4 Battlecry: Give a friendly Beast +3 Health. She was born to be something. She is just not quite sure what yet...
Windspeaker Common Minion General Shaman 4 3 3 Battlecry: Give a friendly minion WindfuryIs there anything worse than a Windspeaker with halitosis?
Youthful Brewmaster Common Minion General Any 2 3 2 Battlecry: Return a friendly minion from the battlefield to your hand. His youthful enthusiasm doesn’t always equal excellence in his brews. Don’t drink the Mogu Stout!
Aldor Peacekeeper Rare Minion General Paladin 3 3 3 Battlecry: Change an enemy minion's Attack to 1. The Aldor hate two things: the Scryers and smooth jazz.
Alexstrasza's Champion Rare Minion General Warrior 2 2 3 Battlecry: If you're holding a Dragon, gain +1 Attack and Charge"Put more spikes on her. No, more spikes. What part of 'more spikes' do you not understand? MORE SPIKES!" - Alexstrasza
Ancient Mage Rare Minion General Any 4 2 5 Battlecry: Give adjacent minions Spell Damage +1Sometimes he forgets and just wanders into someone else's game.
Ancient Shade Rare Minion General Any 4 7 4 Battlecry: Shuffle an 'Ancient Curse' into your deck that deals 7 damage to you when drawn. Warning: Do not expose to direct sunlight.
Ancient Shieldbearer Rare Minion General Warrior 7 6 6 Battlecry: If your C'Thun has at least 10 Attack, gain 10 Armor. Back in her day, each shield weighed two tons and she had to carry four of them on each arm!
Arcane Golem Rare Minion General Any 3 4 4 Battlecry: Give your opponent a Mana Crystal. Having Arcane golems at home really classes up the place, and as a bonus they are great conversation pieces.
Argent Lance Rare Weapon Paladin 2 2 2 Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability. The stripes make it look like a candy cane, but we recommend against licking it.
Armored Warhorse Rare Minion Beast Any 4 5 3 Battlecry: Reveal a minion in each deck. If yours costs more, gain ChargeYep. It's a horse... wearing armor... going to war.
Azure Drake Rare Minion Dragon Any 5 4 4 Spell Damage +1. Battlecry: Draw a card. They initially planned to be the Beryl or Cerulean drakes, but those felt a tad too pretentious.
Bloodsail Corsair Rare Minion Pirate Any 1 1 2 Battlecry: Remove 1 Durability from your opponent's weapon. Every pirate uses the same four digits to access Automated Gold Dispensers. It's called the "Pirate's Code".
Bloodsail Cultist Rare Minion Pirate Warrior 3 3 4 Battlecry: If you control a Pirate, give your weapon +1/+1. They're really just in it for the Blood Parrot.
Coldlight Oracle Rare Minion Murloc Any 3 2 2 Battlecry: Each player draws 2 cards. They can see the future. In that future both players draw more cards. Spoooky.
Coldlight Seer Rare Minion Murloc Any 3 2 3 Battlecry: Give ALL other Murlocs +2 Health. The Coldlight murlocs reside in the darkest pits of the Abyssal Depths. So no, there's no getting away from murlocs.
Core Rager Rare Minion Beast Hunter 4 4 4 Battlecry: If your hand is empty, gain +3/+3. It takes a special kind of hunter to venture deep into a firey lava pit and convince a monster who lives there to come home and be a cuddly housepet.
Corrupted Seer Rare Minion Murloc Any 6 2 3 Battlecry: Deal 2 damage to all non-Murloc minions. For seers, it's very handy to have your crystal ball hanging right in front of your face.
Crazed Alchemist Rare Minion General Any 2 2 2 Battlecry: Swap the Attack and Health of a minion. "You'll love my new recipe!" he says... especially if you're not happy with your current number of limbs.
Dark Iron Skulker Rare Minion General Rogue 5 4 3 Battlecry: Deal 2 damage to all undamaged enemy minions. He loves skulking. He skulks after hours just for the joy of it, but his friends are pretty worried he'll get burnt out.
Darkshire Librarian Rare Minion General Warlock 2 3 2 Battlecry: Discard a random card. Deathrattle: Draw a card. Do NOT be late with your overdue fines.
Darnassus Aspirant Rare Minion General Druid 2 2 3 Battlecry: Gain an empty Mana Crystal.

Deathrattle: Lose a Mana Crystal. She loves mana crystals, she hates mana crystals. So fickle!

Defender of Argus Rare Minion General Any 4 2 3 Battlecry: Give adjacent minions +1/+1 and TauntYou wouldn’t think that Argus would need this much defending. But it does.
Disciple of C'Thun Rare Minion General Any 3 2 1 Battlecry: Deal 2 damage. Give your C'Thun +2/+2 (wherever it is)C’Thun’s recruiting pitch involves cookies, which is why it’s the most popular Old God.
Doomcaller Rare Minion General Any 8 7 9 Battlecry: Give your C'Thun +2/+2 (wherever it is). If it's dead, shuffle it into your deck. "Hello, is Doom there? No? Can I leave a message?"
Doomguard Rare Minion Demon Warlock 5 5 7 Charge. Battlecry: Discard two random cards. Summoning a doomguard is risky. Someone is going to die.
Draenei Totemcarver Rare Minion General Shaman 4 4 4 Battlecry: Gain +1/+1 for each friendly Totem. It's nice to find a real craftsman in this day and age of mass-produced totems.
Dragon Consort Rare Minion Dragon Paladin 5 5 5 Battlecry: The next Dragon you play costs (2) less. Everybody wants someone to snuggle with. Even giant armored scaly draconic beasts of destruction.
Eater of Secrets Rare Minion General Any 4 2 4 Battlecry: Destroy all enemy Secrets. Gain +1/+1 for each. You don't want to be around after it has eaten an explosive trap. You thought Sludge Belcher was bad...
Felguard Rare Minion Demon Warlock 3 3 5 Taunt. Battlecry: Destroy one of your Mana Crystals. Yes, he'll fight for you. BUT HE'S NOT GOING TO LIKE IT.
Fencing Coach Rare Minion General Any 3 2 2 Battlecry: The next time you use your Hero Power, it costs (2) less. Good fencers make good neighbors, right?
Forlorn Stalker Rare Minion General Hunter 3 4 2 Battlecry: Give all minions with Deathrattle in your hand +1/+1. He's going to leave the dying up to you, if that's cool.
Injured Blademaster Rare Minion General Any 3 4 7 Battlecry: Deal 4 damage to HIMSELF. He claims it is an old war wound, but we think he just cut himself shaving.
Injured Kvaldir Rare Minion General Any 1 2 4 Battlecry: Deal 3 damage to this minion. Don't worry. With a little skin cream he's going to clear right up.
King's Defender Rare Weapon Warrior 3 3 2 Battlecry: If you have a minion with Taunt, gain +1 Durability. "King's Attacker" is a shield. Funny, huh?
Kirin Tor Mage Rare Minion General Mage 3 4 3 Battlecry: The next Secret you play this turn costs (0). The Kirin Tor reside in the floating city of Dalaran. How do you make a Dalaran float? Two scoops of ice cream, one scoop of Dalaran.
Klaxxi Amber-Weaver Rare Minion General Druid 4 4 5 Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health. Amberweaving is a specialty course at the local trade school.
Light's Champion Rare Minion General Any 3 4 3 Battlecry: Silence a Demon. When there's something strange (say, a gibbering demon) in your neighborhood, who are you going to call?
Master Jouster Rare Minion General Any 6 5 6 Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine ShieldNeeds just a few more ratings points to become Grandmaster Jouster.
Master of Disguise Rare Minion General Rogue 4 4 4 Battlecry: Give a friendly minion Stealth until your next turn. She's actually a male tauren. People don't call him "Master of Disguise" for nothing.
Master of Evolution Rare Minion General Shaman 4 4 5 Battlecry: Transform a friendly minion into a random one that costs (1) more. Will be really useful in the new "Hearthémon" game.
Midnight Drake Rare Minion Dragon Any 4 1 4 Battlecry: Gain +1 Attack for each other card in your hand. Still fearsome in the daytime.
Mind Control Tech Rare Minion General Any 3 3 3 Battlecry: If your opponent has 4 or more minions, take control of one at random. Mind Control technology is getting better, but that's not saying much.
Perdition's Blade Rare Weapon Rogue 3 2 2 Battlecry: Deal 1 damage. Combo: Deal 2 instead. Perdition's Blade is Ragnaros's back-up weapon while Sulfuras is in the shop.
Rallying Blade Rare Weapon Paladin 3 3 2 Battlecry: Give +1/+1 to your minions with Divine ShieldAs far as blades go, this one is pretty great in the motivation department.
Ram Wrangler Rare Minion General Hunter 5 3 3 Battlecry: If you have a Beast, summon a random Beast. Not getting trampled is really the trick here.
Reliquary Seeker Rare Minion General Warlock 1 1 1 Battlecry: If you have 6 other minions, gain +4/+4. The Reliquary considers itself the equal of the League of Explorers. The League of Explorers doesn't.
Saboteur Rare Minion General Any 3 4 3 Battlecry: Your opponent's Hero Power costs (5) more next turn. Listen all y'all it's a saboteur!
Servant of Yogg-Saron Rare Minion General Mage 5 5 4 Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly)Yogg-Saron always likes to complain about how he has too many servants and there are too many mouths to feed.
Shady Dealer Rare Minion General Rogue 3 4 3 Battlecry: If you have a Pirate, gain +1/+1. I have great deal for you... for 4 damage to your face!
Skeram Cultist Rare Minion General Any 6 7 6 Battlecry: Give your C'Thun +2/+2 (wherever it is)Just before he comes into play, there is an AWESOME training montage with C'thun.
Sparring Partner Rare Minion General Warrior 2 3 2 Taunt
Battlecry: Give a minion TauntCome at me, bro.
Stampeding Kodo Rare Minion Beast Any 5 3 5 Battlecry: Destroy a random enemy minion with 2 or less Attack. This Kodo is so big that he can stampede by himself.
Sunfury Protector Rare Minion General Any 2 2 3 Battlecry: Give adjacent minions TauntShe carries a shield, but only so she can give it to someone she can stand behind.
Tuskarr Jouster Rare Minion General Paladin 5 5 5 Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero. Just could not be talked out of using his turtle for the joust...
Twilight Darkmender Rare Minion General Priest 5 6 5 Battlecry: If your C'Thun has at least 10 Attack, restore 10 Health to your hero. First she separates them from the lights, washes them in cold water, and hang-dries.
Twilight Drake Rare Minion Dragon Any 4 4 1 Battlecry: Gain +1 Health for each card in your hand. Twilight drakes feed on Mystical Energy. And Tacos.
Unearthed Raptor Rare Minion General Rogue 3 3 4 Battlecry: Choose a friendly minion. Gain a copy of its Deathrattle effect. Still hunting for the ones who earthed him.
Void Terror Rare Minion Demon Warlock 3 3 3 Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. If you put this into your deck, you WILL lose the trust of your other minions.
Wyrmrest Agent Rare Minion General Priest 2 1 4 Battlecry: If you're holding a Dragon, gain +1 Attack and TauntKeeping tabs on the Grand Tournament is priority #1 for the five mighty Dragonflights!
Big Game Hunter Epic Minion General Any 5 4 2 Battlecry: Destroy a minion with an Attack of 7 or more. Mere devilsaurs no longer excite him. Soon he'll be trying to catch Onyxia with only a dull Krol Blade.
Blade of C'Thun Epic Minion General Rogue 9 4 4 Battlecry: Destroy a minion. Add its Attack and Health to C'Thun's (wherever it is)C'Thun demands a sacrifice! Preferably a Deathwing.
Blood Knight Epic Minion General Any 3 3 3 Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost. The Blood Knights get their holy powers from the Sunwell, which you should NOT bathe in.
Cabal Shadow Priest Epic Minion General Priest 6 4 5 Battlecry: Take control of an enemy minion that has 2 or less Attack. You never know who may be secretly working for the Cabal....
Captain's Parrot Epic Minion Beast Any 2 1 1 Battlecry: Put a random Pirate from your deck into your hand. Pirates and Parrots go together like Virmen and Carrots.
Cyclopian Horror Epic Minion General Any 4 3 3 Taunt. Battlecry: Gain +1 Health for each enemy minion. What are the qualifications for being a 'Horror?' Just how horrible do you have to be?
Darkspeaker Epic Minion General Any 5 3 6 Battlecry: Swap stats with a friendly minion. People often think that Darkspeaker is the arch nemesis of Lightspeaker, but that title actually belongs to Heavyspeaker.
Eternal Sentinel Epic Minion General Shaman 2 3 2 Battlecry: Unlock your Overloaded Mana Crystals. Just try to avoid eye contact.
Faceless Manipulator Epic Minion General Any 5 3 3 Battlecry: Choose a minion and become a copy of it. The Faceless Ones are servants of Yogg-Saron, and they feed on fear. Right now they are feeding on your fear of accidentally disenchanting all your good cards.
Faceless Shambler Epic Minion General Any 4 1 1 Taunt
Battlecry: Copy a friendly minion's Attack and Health. "What is that thing?!" "I'm not sure, but it seems to be sort of Y'sera shaped."
Forbidden Ancient Epic Minion General Druid 1 1 1 Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent. This Ancient was banned from the local tavern after tucking a 'Dr. Boom' up its sleeve.
Grand Crusader Epic Minion General Any 6 5 5 Battlecry: Add a random Paladin card to your hand. A veteran of a number of crusades, she is a force for light and goodness. Her latest crusade is against goblin telemarketers.
Hungry Crab Epic Minion Beast Any 1 1 2 Battlecry: Destroy a Murloc and gain +2/+2. Murloc. It's what's for dinner.
Master of Ceremonies Epic Minion General Any 3 4 2 Battlecry: If you have a minion with Spell Damage, gain +2/+2. Goes by "MC ElfyElf".
Mysterious Challenger Epic Minion General Paladin 6 6 6 Battlecry: Put one of each Secret from your deck into the battlefield. He may sound surly and antisocial, but he's actually just really shy.
Pit Lord Epic Minion Demon Warlock 4 5 6 Battlecry: Deal 5 damage to your hero. Mannoroth, Magtheridon, and Brutallus may be dead, but it turns out there are a LOT of pit lords.
Shadowcaster Epic Minion General Rogue 5 4 4 Battlecry: Choose a friendly minion. Add a 1/1 copy to your hand that costs (1). I mean, it's not creepy if you ASK before you steal their shadow to make a small replica of them to keep on your shelf.
Sideshow Spelleater Epic Minion General Any 6 6 5 Battlecry: Copy your opponent's Hero Power. Hey! Let me try that...
Stablemaster Epic Minion General Hunter 3 4 2 Battlecry: Give a friendly Beast Immune this turn. Takes way better care of her pets than her brother, Unstablemaster.
Twilight Guardian Epic Minion Dragon Any 4 2 6 Battlecry: If you're holding a Dragon, gain +1 Attack and TauntA result of magical experiments carried out by the Black Dragonflight, it's not his fault that he's a vicious killer.
Vilefin Inquisitor Epic Minion Murloc Paladin 1 1 3 Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc.' Nobody expects the Vilefin Inquisition!
Alexstrasza Legendary Minion Dragon Any 9 8 8 Battlecry: Set a hero's remaining Health to 15. Alexstrasza the Life-Binder brings life and hope to everyone. Except Deathwing. And Malygos. And Nekros.
Arch-Thief Rafaam Legendary Minion General Any 9 7 8 Battlecry: Discover a powerful Artifact. He's very good at retrieving artifacts. From other people's museums.
C'Thun Legendary Minion General Any 10 6 6 Battlecry: Deal damage equal to this minion's Attack randomly split among all enemies. C'Thun's least favorite Hearthstone card: Eye for an Eye.
Captain Greenskin Legendary Minion Pirate Any 5 5 4 Battlecry: Give your weapon +1/+1. He was this close to piloting a massive juggernaut into Stormwind Harbor. If it weren't for those pesky kids!
Cho'gall Legendary Minion General Warlock 7 7 7 Battlecry: The next spell you cast this turn costs Health instead of Mana. Even after all this time, Gul'dan still makes Cho'gall go get donuts and coffee.
Deathwing Legendary Minion Dragon Any 10 12 12 Battlecry: Destroy all other minions and discard your hand. Once a noble dragon known as Neltharion, Deathwing lost his mind and shattered Azeroth before finally being defeated. Daddy issues?
Eadric the Pure Legendary Minion General Paladin 7 3 7 Battlecry: Change all enemy minions' Attack to 1. Nobody rocks a monocle like Eadric.
Elise Starseeker Legendary Minion General Any 4 3 5 Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck. A large part of her job entails not mixing up the Map to the Golden Monkey with the Map to Monkey Island.
Gormok the Impaler Legendary Minion General Any 4 4 4 Battlecry: If you have at least 4 other minions, deal 4 damage. Gormok has been giving impaling lessons in a small tent near the tournament grounds. For only 25g you too could learn the fine art of impaling!
Harrison Jones Legendary Minion General Any 5 5 4 Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability. “That belongs in the Hall of Explorers!”
Herald Volazj Legendary Minion General Priest 6 5 5 Battlecry: Summon a 1/1 copy of each of your other minions. His whole job is yelling "Yogg-Saron comin'!"
Justicar Trueheart Legendary Minion General Any 6 6 3 Battlecry: Replace your starting Hero Power with a better one. It's like putting racing stripes and a giant spoiler on your hero power.
King Mukla Legendary Minion Beast Any 3 5 5 Battlecry: Give your opponent 2 Bananas. King Mukla wanders Jaguero Isle, searching for love.
Leeroy Jenkins Legendary Minion General Any 5 6 2 Charge. Battlecry: Summon two 1/1 Whelps for your opponent. At least he has Angry Chicken.
Lord Jaraxxus Legendary Minion Demon Warlock 9 3 15 Battlecry: Destroy your hero and replace it with Lord Jaraxxus. "TRIFLING GNOME! YOUR ARROGANCE WILL BE YOUR UNDOING!!!!"
Malkorok Legendary Minion General Warrior 7 6 5 Battlecry: Equip a random weapon. Garrosh's best buddy. It's true. Look it up.
Millhouse Manastorm Legendary Minion General Any 2 4 4 Battlecry: Enemy spells cost (0) next turn. "I'm gonna light you up, sweetcheeks!"
Mukla, Tyrant of the Vale Legendary Minion Beast Any 6 5 5 Battlecry: Add 2 Bananas to your hand. Pro tip: DO NOT BOGART THE BANANAS.
N'Zoth, the Corruptor Legendary Minion General Any 10 5 7 Battlecry: Summon your Deathrattle minions that died this game. Has not been able to get "Under the Sea" out of his head for like FIVE THOUSAND YEARS.
Nefarian Legendary Minion Dragon Any 9 8 8 Battlecry: Add 2 random spells to your hand (from your opponent's class)They call him "Blackwing" because he's a black dragon...... and he's got wings.
Onyxia Legendary Minion Dragon Any 9 8 8 Battlecry: Summon 1/1 Whelps until your side of the battlefield is full. Onyxia long manipulated the Stormwind Court by disguising herself as Lady Katrana Prestor. You would have thought that the giant wings and scales would have been a giveaway.
Princess Huhuran Legendary Minion Beast Hunter 5 6 5 Battlecry: Trigger a friendly minion's Deathrattle effect immediately. She flitters around Ahn'Qiraj dreaming of the day she will meet a sweet prince, whom she can lay thousands of eggs with.
Rend Blackhand Legendary Minion General Any 7 8 4 Battlecry: If you're holding a Dragon, destroy a Legendary minion. Rend believes he is the True Warchief of the Horde and he keeps editing the wikipedia page for "Warchief of the Horde" to include his picture.
Reno Jackson Legendary Minion General Any 6 4 6 Battlecry: If your deck contains no more than 1 of any card, fully heal your hero. Reno is a four-time winner of the 'Best Accessorized Explorer' award.
Sir Finley Mrrgglton Legendary Minion Murloc Any 1 1 3 Battlecry: Discover a new basic Hero Power. In addition to fluent Common, he also speaks fourteen dialects of 'mrgl'.
The Black Knight Legendary Minion General Any 6 4 5 Battlecry: Destroy an enemy minion with TauntHe was sent by the Lich King to disrupt the Argent Tournament. We can pretty much mark that a failure.
The Mistcaller Legendary Minion General Shaman 6 4 4 Battlecry: Give all minions in your hand and deck +1/+1. Calling the mist doesn't sound all that great. "Ooooh, it is slightly damp now!"
Tinkmaster Overspark Legendary Minion General Any 3 3 3 Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel. Tinkmaster Overspark nearly lost his Tinker's license after the Great Ironforge Squirrel Stampede of '09.
Twin Emperor Vek'lor Legendary Minion General Any 7 4 6 Taunt
Battlecry: If your C'Thun has at least 10 Attack, summon another Emperor. Do they make decisions based on age? "I'm two minutes older therefore we burn this village."
Varian Wrynn Legendary Minion General Warrior 10 7 7 Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield. Leader of the Alliance! Father of Anduin! Also he likes to play Arena, and he averages 12 wins.
Xaril, Poisoned Mind Legendary Minion General Rogue 4 3 2 Battlecry and Deathrattle: Add a random Toxin card to your hand. It's basically your own fault if you go around drinking weird green potions handed out by creepy mantid dudes.
Yogg-Saron, Hope's End Legendary Minion General Any 10 7 5 Battlecry: Cast a random spell for each spell you've cast this game (targets chosen randomly)I spell your doom... Y-O-U-R D-O-O-M!
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Related cards[edit | edit source]

For Wild format listings, see Battlecry/Wild format
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Rumbling Elemental Common Minion General Shaman 4 2 6 After you play a Battlecry minion, deal 2 damage to a random enemy. He's a very hungry elemental.
Crowd Favorite Epic Minion General Any 4 4 4 Whenever you play a card with Battlecry, gain +1/+1. The crowd ALWAYS yells lethal.
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Rumbling Elemental(27244).pngCrowd Favorite(22308).png