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Battlecry

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Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Mostly limited to minions, some weapons also have Battlecries.

Activation of Battlecries are indicated by a flash of light from beneath the minion or weapon.

Notes[edit | edit source]

  • Battlecries do not activate if the card is brought into play by another card. For example, Alarm-o-Bot, Faceless Manipulator and Mirror Entity all place minions onto the board, but any Battlecries will not be activated.
  • Battlecries generally occur once, when the card is brought into play. Unlike some other buffs, these effects do not therefore rely on the casting minion staying alive, and cannot be removed by destroying it. For example, destroying Stormwind Champion will remove its bonus effect from any affected minions, whereas Shattered Sun Cleric's Battlecry, once granted, will not be removed by killing the Cleric. This means Battlecry minions are generally some of the less valuable minions once they have been played, since much of their point value lies in their Battlecry.
  • Order of play can be important. For example, if no other murlocs are in play, playing Coldlight Seer, followed by Bluegill Warrior, will waste the Seer's Battlecry; while playing the Warrior first will allow it to benefit from the Seer's Battlecry.
  • Battlecries take place each time the minion is played by the player. Cards such as Ancient Brewmaster, which return a minion to your hand, can be used to benefit from a minion's Battlecry effect more than once.
  • If a Battlecry requires a specific target, that target must be selected immediately after playing the minion. Many Battlecries require a specific type of target, such as a friendly minion or Beast, and cannot be targeted at other targets.
  • An appropriate target must be selected, if possible. In some cases, this means granting an advantageous buff to an enemy minion, or inconveniencing a friendly minion. This can be circumvented by careful assessment and control of the minions on the board, but is otherwise unavoidable. If no valid target exists, the Battlecry will not take effect, although any visual-audio effects will still be triggered.
  • The casting minion is not a viable target for their own Battlecry.
  • By cancelling the Battlecry, the player may actually choose to reverse the play, something which is not normally possible when playing minions. If no suitable target is available, the Battlecry simply will not occur, and it will not be possible to un-play the minion.
  • Battlecries occur after the minion enters play, and after 'whenever you play' triggered effects such as those of Illidan Stormrage and Hobgoblin. Battlecries occur before Secrets such as Mirror Entity, as well as Knife Juggler's 'after you summon' effect. However, 'whenever you summon' effects vary depending on the card:

Strategy[edit | edit source]

  • It is a common strategy for players to use return effects (effects that return a minion to its owner's hand) on their own Battlecry minions in order to benefit from the effect again. The minions Ancient Brewmaster, Youthful Brewmaster and Kidnapper, as well as spells such as Shadowstep and Dream, and hostile actions such as Sap, can all be used for this purpose. This type of play is most effective when combined with minions with powerful Battlecries.

Cards with Battlecry[edit | edit source]

The list of cards with Battlecry is quite extensive, and so is not listed visually, but can be explored through the table below.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Houndmaster Free Minion General Hunter 4 4 3 Battlecry: Give a friendly Beast +2/+2 and Taunt."Who let the dogs out?" he asks. It's rhetorical.
Nightblade Free Minion General Any 5 4 4 Battlecry: Deal 3 damage to the enemy hero.Your face is the place you'd probably least like a dagger, and where rogues are most likely to deliver them.
Novice Engineer Free Minion General Any 2 1 1 Battlecry: Draw a card."Half of this class will not graduate… since they'll have been turned to chickens." - Tinkmaster Overspark, teaching Gizmos 101.
Succubus Free Minion Demon Warlock 2 4 3 Battlecry: Discard a random card.Warlocks have it pretty good.
Voodoo Doctor Free Minion General Any 1 2 1 Battlecry: Restore 2 Health.Voodoo is an oft-misunderstood art. But it <i>is art.</i>
Abusive Sergeant Common Minion General Any 1 2 1 Battlecry: Give a minion +2 Attack this turn.ADD ME TO YOUR DECK, MAGGOT!
Acidic Swamp Ooze Common Minion General Any 2 3 2 Battlecry: Destroy your opponent's weapon.Oozes love Flamenco. Don't ask.
Ancient Brewmaster Common Minion General Any 4 5 4 Battlecry: Return a friendly minion from the battlefield to your hand.Most pandaren say his brew tastes like yak. But apparently that's a compliment.
Antique Healbot Common Minion Mech Any 5 3 3 Battlecry: Restore 8 Health to your hero.They don't make 'em like they used to! (Because of explosions, mostly.)
Arathi Weaponsmith Common Minion General Warrior 4 3 3 Battlecry: Equip a 2/2 weapon.50% off fist weapons, limited time only!
Argent Protector Common Minion General Paladin 2 2 2 Battlecry: Give a friendly minion Divine Shield."I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to."
Blackwing Corruptor Common Minion General Any 5 5 4 Battlecry: If you're holding a Dragon, deal 3 damage.He got his name when he gave Blackwing some comic books and rock & roll records.
Blackwing Technician Common Minion General Any 3 2 4 Battlecry: If you're holding a Dragon, gain +1/+1.This is who you go to when your Blackwing needs a tune up. Don't go to a cut rate Blackwing tune up shop!
Bloodsail Raider Common Minion Pirate Any 2 2 3 Battlecry: Gain Attack equal to the Attack of your weapon."I only plunder on days that end in 'y'."
Clockwork Knight Common Minion Mech Any 5 5 5 Battlecry: Give a friendly Mech +1/+1.It takes a lot to wind him up.
Cruel Taskmaster Common Minion General Warrior 2 2 2 Battlecry: Deal 1 damage to a minion and give it +2 Attack."I'm going to need you to come in on Sunday." - Cruel Taskmaster
Dark Iron Dwarf Common Minion General Any 4 4 4 Battlecry: Give a minion +2 Attack this turn.Guardians of Dark Iron Ore. Perhaps the most annoying ore, given where you have to forge it.
Darkscale Healer Common Minion General Any 5 4 5 Battlecry: Restore 2 Health to all friendly characters.Healing is just something she does in her free time. It's more of a hobby really.
Dragonling Mechanic Common Minion General Any 4 2 4 Battlecry: Summon a 2/1 Mechanical Dragonling.She is still working on installing the rocket launcher add-on for Mr. Bitey.
Drakonid Crusher Common Minion Dragon Any 6 6 6 Battlecry: If your opponent has 15 or less Health, gain +3/+3.Drakonids were created to have all the bad parts of a dragon in the form of a humaniod. But, like, why?
Dread Infernal Common Minion Demon Warlock 6 6 6 Battlecry: Deal 1 damage to ALL other characters."INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion
Druid of the Fang Common Minion General Druid 5 4 4 Battlecry: If you have a Beast, transform this minion into a 7/7.The Druids of the Fang live in the Wailing Caverns. They wear cool snake shirts and tell snake jokes and say "bro" a lot.
Earthen Ring Farseer Common Minion General Any 3 3 3 Battlecry: Restore 3 Health.He can see really far, and he doesn't use a telescope like those filthy pirates.
Elven Archer Common Minion General Any 1 1 1 Battlecry: Deal 1 damage.Don't bother asking her out on a date. She'll shoot you down.
Fire Elemental Common Minion General Shaman 6 6 5 Battlecry: Deal 3 damage.He can never take a bath. Ewww.
Fireguard Destroyer Common Minion General Shaman 4 3 6 Battlecry: Gain 1-4 Attack. Overload: (1)Ragnaros interviews hundreds of Fire Elementals for the position of "Destroyer" but very few have what it takes.
Flame Imp Common Minion Demon Warlock 1 3 2 Battlecry: Deal 3 damage to your hero.Imps like being on fire. They just do.
Flame Juggler Common Minion General Any 2 2 3 Battlecry: Deal 1 damage to a random enemy.At first he liked juggling chain saws, but then he thought, "Flames are better! Because FIRE!"
Frost Elemental Common Minion General Any 6 5 5 Battlecry: Freeze a character.When a Water elemental and an Ice elemental love each other VERY much...
Frostwolf Warlord Common Minion General Any 5 4 4 Battlecry: Gain +1/+1 for each other friendly minion on the battlefield.The Frostwolves are locked in combat with the Stormpike Expedition over control of Alterac Valley. Every attempt at peace-talks has ended with Captain Galvangar killing the mediator.
Gadgetzan Jouster Common Minion General Any 1 1 2 Battlecry: Reveal a minion in each deck. If yours costs more, gain +1/+1.It's not HER fault you didn't put a spinning saw blade on your horse.
Glaivezooka Common Weapon Hunter 2 2 2 Battlecry: Give a random friendly minion +1 Attack.For the times when a regular bazooka just isn't enough.
Gnomish Inventor Common Minion General Any 4 2 4 Battlecry: Draw a card.She's never quite sure what she's making, she just knows it's AWESOME!
Goblin Auto-Barber Common Minion Mech Rogue 2 3 2 Battlecry: Give your weapon +1 Attack.This guy is excellent at adjusting your haircut and/or height.
Guardian of Kings Common Minion General Paladin 7 5 6 Battlecry: Restore 6 Health to your hero.Holy beings from the beyond are so cliché!
Hungry Dragon Common Minion Dragon Any 4 5 6 Battlecry: Summon a random 1-Cost minion for your opponent.Hungry Hungry Dragon is NOT a fun game.
Ironbeak Owl Common Minion Beast Any 2 2 1 Battlecry: Silence a minion.Their wings are silent but their screech is... whatever the opposite of silent is.
Ironforge Rifleman Common Minion General Any 3 2 2 Battlecry: Deal 1 damage."Ready! Aim! Drink!"
King's Elekk Common Minion Beast Hunter 2 3 2 Battlecry: Reveal a minion in each deck. If yours costs more, draw it.Elekk jousting is AWESOME.
Lance Carrier Common Minion General Any 2 1 2 Battlecry: Give a friendly minion +2 Attack.Lance Carrier is an obscure entry level position in orcish armies. A mystery, since orcs don't generally use lances.
Mad Bomber Common Minion General Any 2 3 2 Battlecry: Deal 3 damage randomly split between all other characters.He's not really all that crazy, he is just not as careful with explosives as he should be.
Murloc Tidehunter Common Minion Murloc Any 2 2 1 Battlecry: Summon a 1/1 Murloc Scout."Death will rise, from the tides!"
North Sea Kraken Common Minion General Any 9 9 7 Battlecry: Deal 4 damage.You have no idea how tired this guy is of being released.
Priestess of Elune Common Minion General Any 6 5 4 Battlecry: Restore 4 Health to your hero.If she threatens to "moon" you, it's not what you think.
Razorfen Hunter Common Minion General Any 3 2 3 Battlecry: Summon a 1/1 Boar.Someone did mess with Tuskerr once. ONCE.
Refreshment Vendor Common Minion General Any 4 3 5 Battlecry: Restore 4 Health to each hero.Menu: Funnel cakes, carrots, popcorn, jormungar steaks. It's hard serving a diverse clientele.
Shattered Sun Cleric Common Minion General Any 3 3 2 Battlecry: Give a friendly minion +1/+1.They always have a spare flask of Sunwell Energy Drink™!
Shrinkmeister Common Minion General Priest 2 3 2 Battlecry: Give a minion -2 Attack this turn.After the debacle of the Gnomish World Enlarger, gnomes are wary of size-changing inventions.
Silver Hand Knight Common Minion General Any 5 4 4 Battlecry: Summon a 2/2 Squire.It's good to be a knight. Less so to be one's squire.
Spellbreaker Common Minion General Any 4 4 3 Battlecry: Silence a minion.Spellbreakers can rip enchantments from magic-wielders. The process is painless and can be performed on an outpatient basis.
Spellslinger Common Minion General Mage 3 3 4 Battlecry: Add a random spell to each player's hand.Does he sling spells, or do his spells linger about. Who can say?
Stormpike Commando Common Minion General Any 5 4 2 Battlecry: Deal 2 damage.The Stormpike Commandos are demolition experts. They also bake a mean cupcake.
Temple Enforcer Common Minion General Priest 6 6 6 Battlecry: Give a friendly minion +3 Health.He also moonlights Thursday nights as a bouncer at the Pig and Whistle Tavern.
Tinkertown Technician Common Minion General Any 3 3 3 Battlecry: If you have a Mech, gain +1/+1 and add a Spare Part to your hand.Won't you take me to... Tinkertown?
Tuskarr Totemic Common Minion General Shaman 3 3 2 Battlecry: Summon ANY random Totem.Turns out the tuskarr aren't real choosy about their totems.
Twilight Whelp Common Minion Dragon Priest 1 2 1 Battlecry: If you're holding a Dragon, gain +2 Health.The twilight whelps are basically magic-vampires. Despite this, they are not a reference to any popular series of novels.
Wildwalker Common Minion General Druid 4 4 4 Battlecry: Give a friendly Beast +3 Health.She was born to be something. She is just not quite sure what yet...
Windspeaker Common Minion General Shaman 4 3 3 Battlecry: Give a friendly minion Windfury.Is there anything worse than a Windspeaker with halitosis?
Youthful Brewmaster Common Minion General Any 2 3 2 Battlecry: Return a friendly minion from the battlefield to your hand.His youthful enthusiasm doesn’t always equal excellence in his brews. Don’t drink the Mogu Stout!
Aldor Peacekeeper Rare Minion General Paladin 3 3 3 Battlecry: Change an enemy minion's Attack to 1.The Aldor hate two things: the Scryers and smooth jazz.
Alexstrasza's Champion Rare Minion General Warrior 2 2 3 Battlecry: If you're holding a Dragon, gain +1 Attack and Charge."Put more spikes on her. No, more spikes. What part of 'more spikes' do you not understand? MORE SPIKES!" - Alexstrasza
Ancient Mage Rare Minion General Any 4 2 5 Battlecry: Give adjacent minions Spell Damage +1.Sometimes he forgets and just wanders into someone else's game.
Arcane Golem Rare Minion General Any 3 4 2 Charge. Battlecry: Give your opponent a Mana Crystal.Having Arcane golems at home really classes up the place, and as a bonus they are great conversation pieces.
Argent Lance Rare Weapon Paladin 2 2 2 Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability.The stripes make it look like a candy cane, but we recommend against licking it.
Armored Warhorse Rare Minion Beast Any 4 5 3 Battlecry: Reveal a minion in each deck. If yours costs more, gain Charge.Yep. It's a horse... wearing armor... going to war.
Azure Drake Rare Minion Dragon Any 5 4 4 Spell Damage +1. Battlecry: Draw a card.They initially planned to be the Beryl or Cerulean drakes, but those felt a tad too pretentious.
Bloodsail Corsair Rare Minion Pirate Any 1 1 2 Battlecry: Remove 1 Durability from your opponent's weapon.Every pirate uses the same four digits to access Automated Gold Dispensers. It's called the "Pirate's Code".
Bomb Lobber Rare Minion General Any 5 3 3 Battlecry: Deal 4 damage to a random enemy minion.He lobbies Orgrimmar daily on behalf of bombs.
Coldlight Oracle Rare Minion Murloc Any 3 2 2 Battlecry: Each player draws 2 cards.They can see the future. In that future both players draw more cards. Spoooky.
Coldlight Seer Rare Minion Murloc Any 3 2 3 Battlecry: Give ALL other Murlocs +2 Health.The Coldlight murlocs reside in the darkest pits of the Abyssal Depths. So no, there's no getting away from murlocs.
Core Rager Rare Minion Beast Hunter 4 4 4 Battlecry: If your hand is empty, gain +3/+3.It takes a special kind of hunter to venture deep into a firey lava pit and convince a monster who lives there to come home and be a cuddly housepet.
Crazed Alchemist Rare Minion General Any 2 2 2 Battlecry: Swap the Attack and Health of a minion."You'll <i>love my new recipe!" he says... especially if you're not happy with your current number of limbs.</i>
Dark Iron Skulker Rare Minion General Rogue 5 4 3 Battlecry: Deal 2 damage to all undamaged enemy minions.He loves skulking. He skulks after hours just for the joy of it, but his friends are pretty worried he'll get burnt out.
Darnassus Aspirant Rare Minion General Druid 2 2 3 Battlecry: Gain an empty Mana Crystal.

Deathrattle: Lose a Mana Crystal.She loves mana crystals, she hates mana crystals. So fickle!

Defender of Argus Rare Minion General Any 4 2 3 Battlecry: Give adjacent minions +1/+1 and Taunt.You wouldn’t think that Argus would need this much defending. But it does.
Doomguard Rare Minion Demon Warlock 5 5 7 Charge. Battlecry: Discard two random cards.Summoning a doomguard is risky. <i>Someone is going to die.</i>
Draenei Totemcarver Rare Minion General Shaman 4 4 4 Battlecry: Gain +1/+1 for each friendly Totem.It's nice to find a real craftsman in this day and age of mass-produced totems.
Dragon Consort Rare Minion Dragon Paladin 5 5 5 Battlecry: The next Dragon you play costs (2) less.Everybody wants someone to snuggle with. Even giant armored scaly draconic beasts of destruction.
Felguard Rare Minion Demon Warlock 3 3 5 Taunt. Battlecry: Destroy one of your Mana Crystals.Yes, he'll fight for you. BUT HE'S NOT GOING TO LIKE IT.
Fencing Coach Rare Minion General Any 3 2 2 Battlecry: The next time you use your Hero Power, it costs (2) less.Good fencers make good neighbors, right?
Gnomish Experimenter Rare Minion General Any 3 3 2 Battlecry: Draw a card. If it's a minion, transform it into a Chicken.He's legitimately surprised every time he turns himself into a chicken.
Goblin Blastmage Rare Minion General Mage 4 5 4 Battlecry: If you have a Mech, deal 4 damage randomly split among all enemies.If you can't find a bomb to throw, just pick up any goblin invention and throw that.
Injured Blademaster Rare Minion General Any 3 4 7 Battlecry: Deal 4 damage to HIMSELF.He claims it is an old war wound, but we think he just cut himself shaving.
Injured Kvaldir Rare Minion General Any 1 2 4 Battlecry: Deal 3 damage to this minion.Don't worry. With a little skin cream he's going to clear right up.
Kezan Mystic Rare Minion General Any 4 4 3 Battlecry: Take control of a random enemy Secret.They pretend to be wise and enlightened, but they mostly just hate to be left out of a secret.
King of Beasts Rare Minion Beast Hunter 5 2 6 Taunt. Battlecry: Gain +1 Attack for each other Beast you have.He never sleeps. Not even in the mighty jungle.
King's Defender Rare Weapon Warrior 3 3 2 Battlecry: If you have a minion with Taunt, gain +1 Durability."King's Attacker" is a shield. Funny, huh?
Kirin Tor Mage Rare Minion General Mage 3 4 3 Battlecry: The next Secret you play this turn costs (0).The Kirin Tor reside in the floating city of Dalaran. How do you make a Dalaran float? Two scoops of ice cream, one scoop of Dalaran.
Light's Champion Rare Minion General Any 3 4 3 Battlecry: Silence a Demon.When there's something strange (say, a gibbering demon) in your neighborhood, who are you going to call?
Lil' Exorcist Rare Minion General Any 3 2 3 Taunt

Battlecry: Gain +1/+1 for each enemy Deathrattle minion.Warlocks have the town exorcist on speed dial in case they unleash the wrong demon.

Madder Bomber Rare Minion General Any 5 5 4 Battlecry: Deal 6 damage randomly split between all other characters.Dang, Bomber, calm down.
Master Jouster Rare Minion General Any 6 5 6 Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine Shield.Needs just a few more ratings points to become Grandmaster Jouster.
Master of Disguise Rare Minion General Rogue 4 4 4 Battlecry: Give a friendly minion Stealth.She's actually a male tauren. People don't call him "Master of Disguise" for nothing.
Metaltooth Leaper Rare Minion Mech Hunter 3 3 3 Battlecry: Give your other Mechs +2 Attack.Don't leave them out in the rain. In Un'Goro Crater there is a whole colony of rust-tooth leapers.
Mind Control Tech Rare Minion General Any 3 3 3 Battlecry: If your opponent has 4 or more minions, take control of one at random.Mind Control technology is getting better, but that's not saying much.
Perdition's Blade Rare Weapon Rogue 3 2 2 Battlecry: Deal 1 damage. Combo: Deal 2 instead.Perdition's Blade is Ragnaros's back-up weapon while Sulfuras is in the shop.
Ram Wrangler Rare Minion General Hunter 5 3 3 Battlecry: If you have a Beast, summon a random Beast.Not getting trampled is really the trick here.
Saboteur Rare Minion General Any 3 4 3 Battlecry: Your opponent's Hero Power costs (5) more next turn.Listen all y'all it's a saboteur!
Scarlet Purifier Rare Minion General Paladin 3 4 3 Battlecry: Deal 2 damage to all minions with Deathrattle.The Scarlet Crusade is doing market research to find out if the "Mauve Crusade" would be better received.
Screwjank Clunker Rare Minion Mech Warrior 4 2 5 Battlecry: Give a friendly Mech +2/+2.If it breaks, just kick it a couple of times while yelling "Durn thing!"
Shady Dealer Rare Minion General Rogue 3 4 3 Battlecry: If you have a Pirate, gain +1/+1.I have great deal for you... for 4 damage to your face!
Shieldmaiden Rare Minion General Warrior 6 5 5 Battlecry: Gain 5 Armor.She has three shieldbearers in her party to supply her with back ups when she gets low on durability.
Sparring Partner Rare Minion General Warrior 2 3 2 Taunt
Battlecry: Give a minion Taunt.Come at me, bro.
Stampeding Kodo Rare Minion Beast Any 5 3 5 Battlecry: Destroy a random enemy minion with 2 or less Attack.This Kodo is so big that he can stampede by <i>himself.</i>
Sunfury Protector Rare Minion General Any 2 2 3 Battlecry: Give adjacent minions Taunt.She carries a shield, but only so she can give it to someone she can stand behind.
Tuskarr Jouster Rare Minion General Paladin 5 5 5 Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero.Just could not be talked out of using his turtle for the joust...
Twilight Drake Rare Minion Dragon Any 4 4 1 Battlecry: Gain +1 Health for each card in your hand.Twilight drakes feed on Mystical Energy. And Tacos.
Upgraded Repair Bot Rare Minion Mech Priest 5 5 5 Battlecry: Give a friendly Mech +4 Health.It's the same as the previous generation but they slapped the word "upgraded" on it to sell it for double.
Void Terror Rare Minion Demon Warlock 3 3 3 Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health.If you put this into your deck, you WILL lose the trust of your other minions.
Wailing Soul Rare Minion General Any 4 3 5 Battlecry: Silence your other minions.This soul just <i>wails on you. Dang, soul, let up already.</i>
Wyrmrest Agent Rare Minion General Priest 2 1 4 Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt.Keeping tabs on the Grand Tournament is priority #1 for the five mighty Dragonflights!
Big Game Hunter Epic Minion General Any 3 4 2 Battlecry: Destroy a minion with an Attack of 7 or more.Mere devilsaurs no longer excite him. Soon he'll be trying to catch Onyxia with only a dull Krol Blade.
Blood Knight Epic Minion General Any 3 3 3 Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost.The Blood Knights get their holy powers from the Sunwell, which you should NOT bathe in.
Cabal Shadow Priest Epic Minion General Priest 6 4 5 Battlecry: Take control of an enemy minion that has 2 or less Attack.You never know who may be secretly working for the Cabal....
Captain's Parrot Epic Minion Beast Any 2 1 1 Battlecry: Put a random Pirate from your deck into your hand.Pirates and Parrots go together like Virmen and Carrots.
Coghammer Epic Weapon Paladin 3 2 3 Battlecry: Give a random friendly minion Divine Shield and Taunt.So you ripped this out of a machine, carved some runes on it, stuck it on a handle, and now it's a weapon of great divine power? Seems legit.
Echoing Ooze Epic Minion General Any 2 1 2 Battlecry: Summon an exact copy of this minion at the end of the turn.OOZE... Ooze... Ooze... (ooze...)
Enhance-o Mechano Epic Minion Mech Any 4 3 2 Battlecry: Give your other minions Windfury, Taunt, or Divine Shield.

(at random)His enhancements are gluten free!

Faceless Manipulator Epic Minion General Any 5 3 3 Battlecry: Choose a minion and become a copy of it.The Faceless Ones are servants of Yogg-Saron, and they feed on fear. Right now they are feeding on your fear of accidentally disenchanting all your good cards.
Grand Crusader Epic Minion General Any 6 5 5 Battlecry: Add a random Paladin card to your hand.A veteran of a number of crusades, she is a force for light and goodness. Her latest crusade is against goblin telemarketers.
Hungry Crab Epic Minion Beast Any 1 1 2 Battlecry: Destroy a Murloc and gain +2/+2.Murloc. It's what's for dinner.
Master of Ceremonies Epic Minion General Any 3 4 2 Battlecry: If you have a minion with Spell Damage, gain +2/+2.Goes by "MC ElfyElf".
Mysterious Challenger Epic Minion General Paladin 6 6 6 Battlecry: Put one of each Secret from your deck into the battlefield.He may sound surly and antisocial, but he's actually just really shy.
Pit Lord Epic Minion Demon Warlock 4 5 6 Battlecry: Deal 5 damage to your hero.Mannoroth, Magtheridon, and Brutallus may be dead, but it turns out there are a LOT of pit lords.
Quartermaster Epic Minion General Paladin 5 2 5 Battlecry: Give your Silver Hand Recruits +2/+2.His specialty? Dividing things into four pieces.
Recombobulator Epic Minion General Any 2 3 2 Battlecry: Transform a friendly minion into a random minion with the same Cost.For when you didn’t combobulate quite right the first time around.
Shadowbomber Epic Minion General Priest 1 2 1 Battlecry: Deal 3 damage to each hero.Shadowbomber does her job, but she's kind of phoning it in at this point.
Sideshow Spelleater Epic Minion General Any 6 6 5 Battlecry: Copy your opponent's Hero Power.Hey! Let me try that...
Stablemaster Epic Minion General Hunter 3 4 2 Battlecry: Give a friendly Beast Immune this turn.Takes way better care of her pets than her brother, Unstablemaster.
Twilight Guardian Epic Minion Dragon Any 4 2 6 Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt.A result of magical experiments carried out by the Black Dragonflight, it's not his fault that he's a vicious killer.
Alexstrasza Legendary Minion Dragon Any 9 8 8 Battlecry: Set a hero's remaining Health to 15.Alexstrasza the Life-Binder brings life and hope to everyone. Except Deathwing. And Malygos. And Nekros.
Blingtron 3000 Legendary Minion Mech Any 5 3 4 Battlecry: Equip a random weapon for each player.PREPARE PARTY SERVOS FOR IMMEDIATE DEPLOYMENT.
Captain Greenskin Legendary Minion Pirate Any 5 5 4 Battlecry: Give your weapon +1/+1.He was <i>this close to piloting a massive juggernaut into Stormwind Harbor. If it weren't for those pesky kids!</i>
Deathwing Legendary Minion Dragon Any 10 12 12 Battlecry: Destroy all other minions and discard your hand.Once a noble dragon known as Neltharion, Deathwing lost his mind and shattered Azeroth before finally being defeated. Daddy issues?
Dr. Boom Legendary Minion General Any 7 7 7 Battlecry: Summon two 1/1 Boom Bots. WARNING: Bots may explode.MARVEL AT HIS MIGHT!
Eadric the Pure Legendary Minion General Paladin 7 3 7 Battlecry: Change all enemy minions' Attack to 1.Nobody rocks a monocle like Eadric.
Elite Tauren Chieftain Legendary Minion General Any 5 5 5 Battlecry: Give both players the power to ROCK! (with a Power Chord card)He's looking for a drummer. The current candidates are: Novice Engineer, Sen'jin Shieldmasta', and Ragnaros the Firelord.
Gelbin Mekkatorque Legendary Minion General Any 6 6 6 Battlecry: Summon an AWESOME invention.He's the leader of the gnomes, and an incredible inventor. He's getting better, too; He turns things into chickens WAY less than he used to.
Gormok the Impaler Legendary Minion General Any 4 4 4 Battlecry: If you have at least 4 other minions, deal 4 damage.Gormok has been giving impaling lessons in a small tent near the tournament grounds. For only 25g you too could learn the fine art of impaling!
Harrison Jones Legendary Minion General Any 5 5 4 Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability.“That belongs in the Hall of Explorers!”
Hemet Nesingwary Legendary Minion General Any 5 6 3 Battlecry: Destroy a Beast.It's hard to make a living as a hunter in a world where beasts instantly reappear minutes after you kill them.
Iron Juggernaut Legendary Minion Mech Warrior 6 6 5 Battlecry: Shuffle a Mine into your opponent's deck. When drawn, it explodes for 10 damage.The Iron Juggernaut guards Orgrimmar and has just earned the "Employee of the Month" award!
Justicar Trueheart Legendary Minion General Any 6 6 3 Battlecry: Replace your starting Hero Power with a better one.It's like putting racing stripes and a giant spoiler on your hero power.
King Mukla Legendary Minion Beast Any 3 5 5 Battlecry: Give your opponent 2 Bananas.King Mukla wanders Jaguero Isle, searching for love.
Leeroy Jenkins Legendary Minion General Any 5 6 2 Charge. Battlecry: Summon two 1/1 Whelps for your opponent.At least he has Angry Chicken.
Loatheb Legendary Minion General Any 5 5 5 Battlecry: Enemy spells cost (5) more next turn.Loatheb used to be a simple Bog Beast. This is why we need stricter regulations on mining and agriculture.
Lord Jaraxxus Legendary Minion Demon Warlock 9 3 15 Battlecry: Destroy your hero and replace it with Lord Jaraxxus."TRIFLING GNOME! YOUR ARROGANCE WILL BE YOUR UNDOING!!!!"
Millhouse Manastorm Legendary Minion General Any 2 4 4 Battlecry: Enemy spells cost (0) next turn."I'm gonna light you up, sweetcheeks!"
Nefarian Legendary Minion Dragon Any 9 8 8 Battlecry: Add 2 random spells to your hand (from your opponent's class).They call him "Blackwing" because he's a black dragon...... and he's got wings.
Neptulon Legendary Minion General Shaman 7 7 7 Battlecry: Add 4 random Murlocs to your hand. Overload: (3)Neptulon is "The Tidehunter". He’s one of the four elemental lords. And he and Ragnaros get together and make really amazing saunas.
Onyxia Legendary Minion Dragon Any 9 8 8 Battlecry: Summon 1/1 Whelps until your side of the battlefield is full.Onyxia long manipulated the Stormwind Court by disguising herself as Lady Katrana Prestor. You would have thought that the giant wings and scales would have been a giveaway.
Rend Blackhand Legendary Minion General Any 7 8 4 Battlecry: If you're holding a Dragon, destroy a Legendary minion.Rend believes he is the True Warchief of the Horde and he keeps editing the wikipedia page for "Warchief of the Horde" to include his picture.
The Black Knight Legendary Minion General Any 6 4 5 Battlecry: Destroy an enemy minion with Taunt.He was sent by the Lich King to disrupt the Argent Tournament. We can pretty much mark that a failure.
The Mistcaller Legendary Minion General Shaman 6 4 4 Battlecry: Give all minions in your hand and deck +1/+1.Calling the mist doesn't sound all that great. "Ooooh, it is slightly damp now!"
Tinkmaster Overspark Legendary Minion General Any 3 3 3 Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel.Tinkmaster Overspark nearly lost his Tinker's license after the Great Ironforge Squirrel Stampede of '09.
Toshley Legendary Minion General Any 6 5 7 Battlecry and Deathrattle: Add a Spare Part card to your hand.Something about power converters.
Varian Wrynn Legendary Minion General Warrior 10 7 7 Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield.Leader of the Alliance! Father of Anduin! Also he likes to play Arena, and he averages 12 wins.
Vol'jin Legendary Minion General Priest 5 6 2 Battlecry: Swap Health with another minion.Vol'jin is a shadow hunter, which is like a shadow priest except more voodoo.
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Related cards[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Nerub'ar Weblord Common Minion General Any 2 1 4 Minions with Battlecry cost (2) more.Weblords spend all day making giant trampoline parks.
Crowd Favorite Epic Minion General Any 4 4 4 Whenever you play a card with Battlecry, gain +1/+1.The crowd ALWAYS yells lethal.
Showing all 2 cards
Nerub'ar Weblord(7755).pngCrowd Favorite(22308).png

References[edit | edit source]