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Bane of Doom

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Bane of Doom
Bane of Doom(670).png
Bane of Doom(670) Gold.png
Set: Classic
Type: Spell
Class: Warlock
Rarity: Epic
Cost: 5 Mana icon.png
Abilities: Deal damage, Summon
Tags: Demon-related, Destroy-related, Random

Deal 2 damage to a character. If that kills it, summon a random Demon.

My advice to you is to avoid Doom, if possible.

See this card on Hearthpwn

Bane of Doom is an epic warlock spell card, from the Classic set.

How to get[edit]

Bane of Doom can be obtained through Classic card packs, through crafting, or as an arena reward.

Card Crafting cost Disenchanting
Bane of Doom 400 100
Golden Bane of Doom 1600 400

Notes[edit]

  • Unlike Sense Demons, the Demon is not drawn from your deck, and the contents of your deck will not affect this spell.
  • Battlecry effects are only activated when a minion is played from the hand, and will not be activated through Bane of Doom. This is usually good since demons tend to have battlecries with negative effects, for example Flame Imp, Doomguard or Pit Lord.
  • If a hero is killed by Bane of Doom, a Demon will be summoned just as when a minion is killed. This is of course irrelevant to the outcome of the match.
  • As with all golden card effects, if either the Bane of Doom or the minion killed is golden, the demon summoned will also be golden.

Possible minions[edit]

This table lists all collectible Demons, representing the full range of possible summons from Bane of Doom.


Name Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Succubus Succubus {0Free Minion Demon Warlock icon.png Warlock 2 Mana icon.png 4 Attack icon.png 3 Health icon.png Battlecry: Discard a random card. Warlocks have it pretty good.
Battlecry: Discard a random card. Warlocks have it pretty good.
Voidwalker Voidwalker {0Free Minion Demon Warlock icon.png Warlock 1 Mana icon.png 1 Attack icon.png 3 Health icon.png Taunt No relation to "The Voidsteppers", the popular Void-based dance troupe.
Taunt No relation to "The Voidsteppers", the popular Void-based dance troupe.
Blood Imp Blood Imp {2Common Minion Demon Warlock icon.png Warlock 1 Mana icon.png 0 Attack icon.png 1 Health icon.png Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Dread Infernal Dread Infernal {2Common Minion Demon Warlock icon.png Warlock 6 Mana icon.png 6 Attack icon.png 6 Health icon.png Battlecry: Deal 1 damage to ALL other characters. "INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion
Battlecry: Deal 1 damage to ALL other characters. "INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion
Flame Imp Flame Imp {2Common Minion Demon Warlock icon.png Warlock 1 Mana icon.png 3 Attack icon.png 2 Health icon.png Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.
Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.
Floating Watcher Floating Watcher {2Common Minion Demon Warlock icon.png Warlock 5 Mana icon.png 4 Attack icon.png 4 Health icon.png Whenever your hero takes damage on your turn, gain +2/+2. "Evil Eye Watcher of Doom" was the original name, but marketing felt it was a bit too aggressive.
Whenever your hero takes damage on your turn, gain +2/+2. "Evil Eye Watcher of Doom" was the original name, but marketing felt it was a bit too aggressive.
Imp Gang Boss Imp Gang Boss {2Common Minion Demon Warlock icon.png Warlock 3 Mana icon.png 2 Attack icon.png 4 Health icon.png Whenever this minion takes damage, summon a 1/1 Imp. His imp gang likes to sneak into Stormwind to spraypaint "Ragnaros Rulez" on the Mage Tower.
Whenever this minion takes damage, summon a 1/1 Imp. His imp gang likes to sneak into Stormwind to spraypaint "Ragnaros Rulez" on the Mage Tower.
Voidcaller Voidcaller {2Common Minion Demon Warlock icon.png Warlock 4 Mana icon.png 3 Attack icon.png 4 Health icon.png Deathrattle: Put a random Demon from your hand into the battlefield. "Void! Here, void! Here, buddy!"
Deathrattle: Put a random Demon from your hand into the battlefield. "Void! Here, void! Here, buddy!"
Doomguard Doomguard {3Rare Minion Demon Warlock icon.png Warlock 5 Mana icon.png 5 Attack icon.png 7 Health icon.png Charge. Battlecry: Discard two random cards. Summoning a doomguard is risky. Someone is going to die.
Charge. Battlecry: Discard two random cards. Summoning a doomguard is risky. Someone is going to die.
Felguard Felguard {3Rare Minion Demon Warlock icon.png Warlock 3 Mana icon.png 3 Attack icon.png 5 Health icon.png Taunt. Battlecry: Destroy one of your Mana Crystals. Yes, he'll fight for you. BUT HE'S NOT GOING TO LIKE IT.
Taunt. Battlecry: Destroy one of your Mana Crystals. Yes, he'll fight for you. BUT HE'S NOT GOING TO LIKE IT.
Mistress of Pain Mistress of Pain {3Rare Minion Demon Warlock icon.png Warlock 2 Mana icon.png 1 Attack icon.png 4 Health icon.png Whenever this minion deals damage, restore that much Health to your hero. Her sister is the Mistress of Pane who sells windows and shower doors.
Whenever this minion deals damage, restore that much Health to your hero. Her sister is the Mistress of Pane who sells windows and shower doors.
Void Terror Void Terror {3Rare Minion Demon Warlock icon.png Warlock 3 Mana icon.png 3 Attack icon.png 3 Health icon.png Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. If you put this into your deck, you WILL lose the trust of your other minions.
Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. If you put this into your deck, you WILL lose the trust of your other minions.
Pit Lord Pit Lord {4Epic Minion Demon Warlock icon.png Warlock 4 Mana icon.png 5 Attack icon.png 6 Health icon.png Battlecry: Deal 5 damage to your hero. Mannoroth, Magtheridon, and Brutallus may be dead, but it turns out there are a LOT of pit lords.
Battlecry: Deal 5 damage to your hero. Mannoroth, Magtheridon, and Brutallus may be dead, but it turns out there are a LOT of pit lords.
Illidan Stormrage Illidan Stormrage {5Legendary Minion Demon Any icon.png Any 6 Mana icon.png 7 Attack icon.png 5 Health icon.png Whenever you play a card, summon a 2/1 Flame of Azzinoth. Illidan's brother, Malfurion, imprisoned him beneath Hyjal for 10,000 years. Stormrages are not good at letting go of grudges.
Whenever you play a card, summon a 2/1 Flame of Azzinoth. Illidan's brother, Malfurion, imprisoned him beneath Hyjal for 10,000 years. Stormrages are not good at letting go of grudges.
Lord Jaraxxus Lord Jaraxxus {5Legendary Minion Demon Warlock icon.png Warlock 9 Mana icon.png 3 Attack icon.png 15 Health icon.png Battlecry: Destroy your hero and replace it with Lord Jaraxxus. "TRIFLING GNOME! YOUR ARROGANCE WILL BE YOUR UNDOING!!!!"
Battlecry: Destroy your hero and replace it with Lord Jaraxxus. "TRIFLING GNOME! YOUR ARROGANCE WILL BE YOUR UNDOING!!!!"
Mal'Ganis Mal'Ganis {5Legendary Minion Demon Warlock icon.png Warlock 9 Mana icon.png 9 Attack icon.png 7 Health icon.png Your other Demons have +2/+2.

Your hero is Immune. Mal'Ganis doesn't like being betrayed, so if you discard him, watch out.

Your other Demons have +2/+2.

Your hero is Immune. Mal'Ganis doesn't like being betrayed, so if you discard him, watch out.

Showing all 16 cards


History[edit]

Prior to Patch 2.4.0.8311, Bane of Doom could summon only Blood Imp, Voidwalker, Flame Imp, Dread Infernal, Succubus or Felguard.[2] No other Demons would be summoned.

This set the card apart from a number of other "random minion" cards such as Webspinner and Piloted Shredder, which (as Bane of Doom does now) pick from among all collectible cards of the stated type. This discrepancy was noted by the developers, especially in response to player requests following the release of Goblins vs Gnomes,[3] but the card was only changed with the patch accompanying the release of Blackrock Mountain.

One reason for the original design may have been the power of Demons such as Lord Jaraxxus and Mal'Ganis, which could've resulted in Bane of Doom being too powerful. The restricted range of minions also limited the amount of RNG involved, decreasing the potential to swing matches based on which minion was summoned. It also gave developers more "design space" by allowing them to add more Demons to the game without worrying about their potentially unbalancing effect if summoned by Bane of Doom.

Lore[edit]

This spell's first incarnation was as 'Doom' in Warcraft III, where it was the ultimate ability of the pit lord neutral hero. It would curse a target to take damage and when it died it would summon a doomguard. It was later reinvented in World of Warcraft as the infamous warlock spell 'Curse of Doom', later renamed 'Bane of Doom'. It applied a damage over time effect to a character, and each time it dealt damage had a chance to summon a Demon Guardian. While Cataclysm saw the spell deal damage every fifteen seconds, with a chance to summon an Ebon Imp who would automatically assist the warlock, the original spell had a duration of 60 seconds and dealt damage only once, at the completion of the effect, with a chance to summon a Doomguard. Unlike the Ebon Imp, the summoned Doomguard was not under the warlock's control, and would immediately attack the warlock upon spawning. The Doomguard was quite capable of killing the warlock and his allies, and had to be enslaved via the warlock's Enslave Demon spell in order to control him, although he could resist enslavement, or break free later on and begin attacking the warlock again. Prior to Patch 2.4.0.8311, this was somewhat ironic, since Doomguard was not one of the demons that could be summoned by the Hearthstone incarnation of Bane of Doom.

Artist[edit]

Raymond Swanland

Patch changes[edit]

References[edit]

  1. Patch 2.4.0.8311
  2. Beta Forums: Bane of Doom
  3. Ben Brode on Twitter. (2015-01-29).