Bane of Doom

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Bane of Doom
Bane of Doom(670).png
Bane of Doom(670) Gold.png
Set: Classic
Type: Spell
Class: Warlock
Rarity: Epic
Cost: 5
Abilities: Deal damage, Summon
Tags: Demon-related, Death-related, Random

Deal 2 damage to a character. If that kills it, summon a random Demon.

My advice to you is to avoid Doom, if possible.

See this card on Hearthpwn

Bane of Doom is an epic warlock spell card, from the Classic set.

How to get[edit | edit source]

Bane of Doom can be obtained through Classic card packs, through crafting, or as an Arena reward.

Card Crafting cost Disenchanting
Bane of Doom 400 100
Golden Bane of Doom 1600 400

Notes[edit | edit source]

  • Unlike Sense Demons, the Demon is not drawn from your deck, and the contents of your deck will not affect this spell.
  • Battlecry effects are only activated when a minion is played from the hand, and will not be activated through Bane of Doom. This is usually good since demons tend to have battlecries with negative effects, for example Flame Imp, Doomguard or Pit Lord.
  • If a hero is killed by Bane of Doom, a Demon will be summoned just as when a minion is killed. This is, of course, irrelevant to the outcome of the match.
  • As with all golden card effects, if either the Bane of Doom or the minion killed is golden, the demon summoned will also be golden.
  • If Bane of Doom reduces its target to 0 Health, the target is also destroyed. This means that if the target is a friendly Demon and Mal'Ganis is summoned, Mal'Ganis' +2 Health aura will not save the target and it will die anyway.[2] A hypothesis for this interaction existing is because in the game's alpha, Blood Imp gave +1 Health to friendly minions, which would cause the spell's target to 'un-die', and testers considered this a bug and hardcoded a fix specifically for Bane of Doom. This used to be why Bane of Doom instantly ended multi-Hero adventures, but that bug has since been fixed.[3]
  • As of The Grand Tournament there are 21 collectible demons in the game, giving this card a 4.76% chance of summoning any given demon.

Strategy[edit | edit source]

Bane of Doom should only be played when it kills the target. The alternative, dealing only two damage without summoning a Demon, is a very weak play given the five mana cost.

The spell can be very strong or quite weak depending on the Demon it summons. Thus it is best played when the caster is ahead or equal on board advantage: If a weak demon is produced from it when the player is already behind, the tempo loss can be devastating. Of course, if the player is about to lose the game, using Bane of Doom may be the only option, since it has the potential to summon a Demon that can disrupt the opponent's attack, such as Doomguard, Mal'Ganis, or even Voidwalker.

Bane of Doom can be used with Spell Damage minions (like Bloodmage Thalnos) to increase the amount of targets it can kill, thereby increasing the potential to activate its demon-summoning effect.

Possible minions[edit | edit source]

This table lists all collectible Demons, representing the full range of possible summons from Bane of Doom.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Succubus Free Minion Demon Warlock 2 4 3 Battlecry: Discard a random card. Warlocks have it pretty good.
Voidwalker Free Minion Demon Warlock 1 1 3 Taunt No relation to "The Voidsteppers", the popular Void-based dance troupe.
Blood Imp Common Minion Demon Warlock 1 0 1 Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Dread Infernal Common Minion Demon Warlock 6 6 6 Battlecry: Deal 1 damage to ALL other characters. "INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion
Fearsome Doomguard Common Minion Demon Warlock 7 6 8 They were originally called Cuddleguards, but they were not inspiring the proper amount of fear.
Flame Imp Common Minion Demon Warlock 1 3 2 Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.
Floating Watcher Common Minion Demon Warlock 5 4 4 Whenever your hero takes damage on your turn, gain +2/+2. "Evil Eye Watcher of Doom" was the original name, but marketing felt it was a bit too aggressive.
Imp Gang Boss Common Minion Demon Warlock 3 2 4 Whenever this minion takes damage, summon a 1/1 Imp. His imp gang likes to sneak into Stormwind to spraypaint "Ragnaros Rulez" on the Mage Tower.
Voidcaller Common Minion Demon Warlock 4 3 4 Deathrattle: Put a random Demon from your hand into the battlefield. "Void! Here, void! Here, buddy!"
Wrathguard Common Minion Demon Warlock 2 4 3 Whenever this minion takes damage, also deal that amount to your hero. After playing against 5 Annoy-O-Trons, any normal guard will become a Wrathguard.
Doomguard Rare Minion Demon Warlock 5 5 7 Charge. Battlecry: Discard two random cards. Summoning a doomguard is risky. Someone is going to die.
Felguard Rare Minion Demon Warlock 3 3 5 Taunt. Battlecry: Destroy one of your Mana Crystals. Yes, he'll fight for you. BUT HE'S NOT GOING TO LIKE IT.
Mistress of Pain Rare Minion Demon Warlock 2 1 4 Whenever this minion deals damage, restore that much Health to your hero. Her sister is the Mistress of Pane who sells windows and shower doors.
Tiny Knight of Evil Rare Minion Demon Warlock 2 3 2 Whenever you discard a card, gain +1/+1. "No, no, no. I asked for a tiny JESTER of evil."
Void Crusher Rare Minion Demon Warlock 6 5 4 Inspire: Destroy a random minion for each player. We like to call him "Wesley".
Void Terror Rare Minion Demon Warlock 3 3 3 Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. If you put this into your deck, you WILL lose the trust of your other minions.
Dreadsteed Epic Minion Demon Warlock 4 1 1 Deathrattle: Summon a Dreadsteed. Crescendo himself summoned this steed, riding it to victory in the Grand Tournament. Wherever he rides, an army of riders ride behind him, supporting the legendary champion.
Pit Lord Epic Minion Demon Warlock 4 5 6 Battlecry: Deal 5 damage to your hero. Mannoroth, Magtheridon, and Brutallus may be dead, but it turns out there are a LOT of pit lords.
Illidan Stormrage Legendary Minion Demon Any 6 7 5 Whenever you play a card, summon a 2/1 Flame of Azzinoth. Illidan's brother, Malfurion, imprisoned him beneath Hyjal for 10,000 years. Stormrages are not good at letting go of grudges.
Lord Jaraxxus Legendary Minion Demon Warlock 9 3 15 Battlecry: Destroy your hero and replace it with Lord Jaraxxus. "TRIFLING GNOME! YOUR ARROGANCE WILL BE YOUR UNDOING!!!!"
Mal'Ganis Legendary Minion Demon Warlock 9 9 7 Your other Demons have +2/+2.

Your hero is ImmuneMal'Ganis doesn't like being betrayed, so if you discard him, watch out.

Showing all 21 cards

History[edit | edit source]

Prior to Patch, Bane of Doom could summon only Blood Imp, Voidwalker, Flame Imp, Dread Infernal, Succubus or Felguard.[4] No other Demons would be summoned.

This set the card apart from a number of other "random minion" cards such as Webspinner and Piloted Shredder, which (as Bane of Doom does now) pick from among all collectible cards of the stated type. This discrepancy was noted by the developers, especially in response to player requests following the release of Goblins vs Gnomes,[5] but the card was only changed with the patch accompanying the release of Blackrock Mountain.

One reason for the original design may have been the power of Demons such as Lord Jaraxxus and Mal'Ganis, which could have resulted in Bane of Doom being too powerful. The restricted range of minions also limited the amount of RNG involved, decreasing the potential to swing matches based on which minion was summoned. It also gave developers more "design space" by allowing them to add more Demons to the game without worrying about their potentially unbalancing effect if summoned by Bane of Doom.

Following 4 months of requests from players, with Patch the spell was changed to be able to summon any collectible Demon. The change was highly unusual, given the developers' stance on not buffing cards, since it was considered to make the spell far more powerful, and led to a significant rise in its popularity. The developers categorised the change as a 'bug fix' rather than a card change, later explaining their motivation for the change as "when it didn't do what it said it did, you couldn't trust any other cards with the same text to do what they say. That's it."[6] Nevertheless it currently stands as the only card in the finished game to have received a favourable change, aside from the minion type additions of Patch

Lore[edit | edit source]

This spell's first incarnation was as 'Doom' in Warcraft III, where it was the ultimate ability of the pit lord neutral hero. It would curse a target to take damage and when it died it would summon a doomguard. It was later reinvented in World of Warcraft as the infamous warlock spell 'Curse of Doom', later renamed 'Bane of Doom'. It applied a damage over time effect to a character, and each time it dealt damage had a chance to summon a Demon Guardian. While Cataclysm saw the spell deal damage every fifteen seconds, with a chance to summon an Ebon Imp who would automatically assist the warlock, the original spell had a duration of 60 seconds and dealt damage only once, at the completion of the effect, with a chance to summon a Doomguard. Unlike the Ebon Imp, the summoned Doomguard was not under the warlock's control, and would immediately attack the warlock upon spawning. The Doomguard was quite capable of killing the warlock and his allies, and had to be enslaved via the warlock's Enslave Demon spell in order to control him, although he could resist enslavement, or break free later on and begin attacking the warlock again. Prior to Patch, this was somewhat ironic, since Doomguard was not one of the demons that could be summoned by the Hearthstone incarnation of Bane of Doom.

Artist[edit | edit source]

Raymond Swanland

Gallery[edit | edit source]

Bane of Doom, full art

Patch changes[edit | edit source]

References[edit | edit source]

  1. Patch
  4. Beta Forums: Bane of Doom
  5. Ben Brode on Twitter. (2015-01-29). 
  6. Ben Brode on Twitter. (2015-06-15).