|Tags:||Armor-related, Triggered effect|
Whenever a friendly minion takes damage, gain 1 Armor.
She accepts guild funds for repairs!
How to get[edit | edit source]
Notes[edit | edit source]
The Armorsmith grants 1 Armor each time a friendly minion takes damage. This includes damage which kills a minion, and damage taken by the Armorsmith herself (including fatal blows). Damage that removes Divine Shield on friendly minions will not trigger the Armorsmith's effect.
Note that 1 Armor is granted each time a friendly minion takes damage; the Armorsmith can provide a substantial upside to effects like Avenging Wrath.
Strategy[edit | edit source]
This minion is very well suited to a defensive warrior deck. By using this minion alongside other minions that have a combination of high health and taunt, it allows the warrior to stack large amounts of armor, which combines extremely well with Shield Slam.
The Armorsmith is a powerful card capable of contributing large amounts of Armor to the summoning hero. For this reason opponents will almost always want to remove her as quickly as possible. Summoning warriors should do their best to protect their Armorsmiths.
It goes without saying that having an Armorsmith in play greatly rewards the warrior for creating as much carnage as possible, making cards like Whirlwind a lot more desirable.
In control-type decks, this minion can be very powerful, granting armor while being able to take out most one health minions without dying itself.
Quotes[edit | edit source]
- Armor, made to fit.
Trivia[edit | edit source]
The card art depicts Diane Cannings.